Reviewed-by: Robert Bragg <<a href="mailto:robert@linux.intel.com">robert@linux.intel.com</a>><br><br><div class="gmail_quote">On Mon, Mar 19, 2012 at 2:32 PM, Neil Roberts <span dir="ltr"><<a href="mailto:neil@linux.intel.com">neil@linux.intel.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">This was causing the DocBook for the documentation to be invalid so<br>
all of the framebuffer documentation disappeared.<br>
---<br>
cogl/cogl-framebuffer.h | 2 +-<br>
1 files changed, 1 insertions(+), 1 deletions(-)<br>
<br>
diff --git a/cogl/cogl-framebuffer.h b/cogl/cogl-framebuffer.h<br>
index 896a3c1..29ae356 100644<br>
--- a/cogl/cogl-framebuffer.h<br>
+++ b/cogl/cogl-framebuffer.h<br>
@@ -108,7 +108,7 @@ typedef struct _CoglFramebuffer CoglFramebuffer;<br>
* since Cogl will automatically allocate a framebuffer when it first gets<br>
* used. The disadvantage of relying on automatic allocation is that the<br>
* program will abort with an error message if there is an error during<br>
- * automatic allocation.<note><br>
+ * automatic allocation.</note><br>
*<br>
* Return value: %TRUE if there were no error allocating the framebuffer, else %FALSE.<br>
* Since: 1.8<br>
<span class="HOEnZb"><font color="#888888">--<br>
1.7.3.16.g9464b<br>
<br>
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</font></span></blockquote></div><br>