Reviewed-by: Robert Bragg &lt;<a href="mailto:robert@linux.intel.com">robert@linux.intel.com</a>&gt;<br><br><div class="gmail_quote">On Thu, Mar 22, 2012 at 5:32 PM, Neil Roberts <span dir="ltr">&lt;<a href="mailto:neil@linux.intel.com">neil@linux.intel.com</a>&gt;</span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">All of the texture driver virtual functions now take an explicit<br>
CoglContext parameter as a step towards removing the global context.<br>
---<br>
 cogl/cogl-atlas.c                           |    6 +-<br>
 cogl/cogl-framebuffer.c                     |    4 +-<br>
 cogl/cogl-texture-2d-sliced.c               |    6 +-<br>
 cogl/cogl-texture-2d.c                      |   24 ++++---<br>
 cogl/cogl-texture-3d.c                      |   12 ++-<br>
 cogl/cogl-texture-driver.h                  |  111 +++++++++++++++------------<br>
 cogl/cogl-texture-rectangle.c               |   27 +++++--<br>
 cogl/driver/gl/cogl-texture-driver-gl.c     |   99 +++++++++++-------------<br>
 cogl/driver/gles/cogl-texture-driver-gles.c |   87 ++++++++++-----------<br>
 9 files changed, 201 insertions(+), 175 deletions(-)<br>
<br>
diff --git a/cogl/cogl-atlas.c b/cogl/cogl-atlas.c<br>
index 68f48c0..014d612 100644<br>
--- a/cogl/cogl-atlas.c<br>
+++ b/cogl/cogl-atlas.c<br>
@@ -196,7 +196,8 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,<br>
   /* Some platforms might not support this large size so we&#39;ll<br>
      decrease the size until it can */<br>
   while (size &gt; 1 &amp;&amp;<br>
-         !ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_2D,<br>
+         !ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                               GL_TEXTURE_2D,<br>
                                                gl_intformat,<br>
                                                gl_type,<br>
                                                size, size))<br>
@@ -226,7 +227,8 @@ _cogl_atlas_create_map (CoglPixelFormat          format,<br>
<br>
   /* Keep trying increasingly larger atlases until we can fit all of<br>
      the textures */<br>
-  while (ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_2D,<br>
+  while (ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                              GL_TEXTURE_2D,<br>
                                               gl_intformat,<br>
                                               gl_type,<br>
                                               map_width, map_height))<br>
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c<br>
index 647b61d..af95cac 100644<br>
--- a/cogl/cogl-framebuffer.c<br>
+++ b/cogl/cogl-framebuffer.c<br>
@@ -2062,7 +2062,7 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,<br>
       bpp = _cogl_pixel_format_get_bytes_per_pixel (read_format);<br>
       rowstride = cogl_bitmap_get_rowstride (tmp_bmp);<br>
<br>
-      ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (rowstride, bpp);<br>
+      ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (ctx, rowstride, bpp);<br>
<br>
       tmp_data = _cogl_bitmap_bind (tmp_bmp,<br>
                                     COGL_BUFFER_ACCESS_WRITE,<br>
@@ -2110,7 +2110,7 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,<br>
<br>
       bpp = _cogl_pixel_format_get_bytes_per_pixel (bmp_format);<br>
<br>
-      ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (rowstride, bpp);<br>
+      ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (ctx, rowstride, bpp);<br>
<br>
       pixels = _cogl_bitmap_bind (shared_bmp,<br>
                                   COGL_BUFFER_ACCESS_WRITE,<br>
diff --git a/cogl/cogl-texture-2d-sliced.c b/cogl/cogl-texture-2d-sliced.c<br>
index 7150d2b..90c9a9e 100644<br>
--- a/cogl/cogl-texture-2d-sliced.c<br>
+++ b/cogl/cogl-texture-2d-sliced.c<br>
@@ -651,7 +651,8 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,<br>
       CoglSpan span;<br>
<br>
       /* Check if size supported else bail out */<br>
-      if (!ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_2D,<br>
+      if (!ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                                GL_TEXTURE_2D,<br>
                                                 gl_intformat,<br>
                                                 gl_type,<br>
                                                 max_width,<br>
@@ -685,7 +686,8 @@ _cogl_texture_2d_sliced_slices_create (CoglContext *ctx,<br>
   else<br>
     {<br>
       /* Decrease the size of largest slice until supported by GL */<br>
-      while (!ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_2D,<br>
+      while (!ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                                   GL_TEXTURE_2D,<br>
                                                    gl_intformat,<br>
                                                    gl_type,<br>
                                                    max_width,<br>
diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c<br>
index cd0d522..a3f0426 100644<br>
--- a/cogl/cogl-texture-2d.c<br>
+++ b/cogl/cogl-texture-2d.c<br>
@@ -127,7 +127,8 @@ _cogl_texture_2d_can_create (unsigned int width,<br>
                                           &amp;gl_type);<br>
<br>
   /* Check that the driver can create a texture with that size */<br>
-  if (!ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_2D,<br>
+  if (!ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                            GL_TEXTURE_2D,<br>
                                             gl_intformat,<br>
                                             gl_type,<br>
                                             width,<br>
@@ -202,7 +203,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,<br>
   tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,<br>
                                          internal_format);<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx, GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_2D,<br>
                                    tex_2d-&gt;gl_texture,<br>
                                    tex_2d-&gt;is_foreign);<br>
@@ -278,8 +279,9 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap      *bmp,<br>
       _cogl_bitmap_unmap (dst_bmp);<br>
     }<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
-  ctx-&gt;texture_driver-&gt;upload_to_gl (GL_TEXTURE_2D,<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx, GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;upload_to_gl (ctx,<br>
+                                     GL_TEXTURE_2D,<br>
                                      tex_2d-&gt;gl_texture,<br>
                                      FALSE,<br>
                                      dst_bmp,<br>
@@ -347,7 +349,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,<br>
   GLenum         gl_int_format = 0;<br>
   CoglTexture2D *tex_2d;<br>
<br>
-  if (!ctx-&gt;texture_driver-&gt;allows_foreign_gl_target (GL_TEXTURE_2D))<br>
+  if (!ctx-&gt;texture_driver-&gt;allows_foreign_gl_target (ctx, GL_TEXTURE_2D))<br>
     return COGL_INVALID_HANDLE;<br>
<br>
   /* Make sure it is a valid GL texture object */<br>
@@ -474,7 +476,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,<br>
   tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,<br>
                                          format);<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx, GL_TEXTURE_2D, 1, &amp;tex_2d-&gt;gl_texture);<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_2D,<br>
                                    tex_2d-&gt;gl_texture,<br>
                                    FALSE);<br>
@@ -716,7 +718,7 @@ _cogl_texture_2d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)<br>
          available we&#39;ll fallback to temporarily enabling<br>
          GL_GENERATE_MIPMAP and reuploading the first pixel */<br>
       if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))<br>
-        ctx-&gt;texture_driver-&gt;gl_generate_mipmaps (GL_TEXTURE_2D);<br>
+        ctx-&gt;texture_driver-&gt;gl_generate_mipmaps (ctx, GL_TEXTURE_2D);<br>
 #if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL)<br>
       else<br>
         {<br>
@@ -784,7 +786,8 @@ _cogl_texture_2d_set_region (CoglTexture    *tex,<br>
     }<br>
<br>
   /* Send data to GL */<br>
-  ctx-&gt;texture_driver-&gt;upload_subregion_to_gl (GL_TEXTURE_2D,<br>
+  ctx-&gt;texture_driver-&gt;upload_subregion_to_gl (ctx,<br>
+                                               GL_TEXTURE_2D,<br>
                                                tex_2d-&gt;gl_texture,<br>
                                                FALSE,<br>
                                                src_x, src_y,<br>
@@ -822,12 +825,13 @@ _cogl_texture_2d_get_data (CoglTexture     *tex,<br>
                                           &amp;gl_format,<br>
                                           &amp;gl_type);<br>
<br>
-  ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (rowstride, bpp);<br>
+  ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (ctx, rowstride, bpp);<br>
<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_2D,<br>
                                    tex_2d-&gt;gl_texture,<br>
                                    tex_2d-&gt;is_foreign);<br>
-  return ctx-&gt;texture_driver-&gt;gl_get_tex_image (GL_TEXTURE_2D,<br>
+  return ctx-&gt;texture_driver-&gt;gl_get_tex_image (ctx,<br>
+                                                GL_TEXTURE_2D,<br>
                                                 gl_format,<br>
                                                 gl_type,<br>
                                                 data);<br>
diff --git a/cogl/cogl-texture-3d.c b/cogl/cogl-texture-3d.c<br>
index e33c248..83ef3ad 100644<br>
--- a/cogl/cogl-texture-3d.c<br>
+++ b/cogl/cogl-texture-3d.c<br>
@@ -174,7 +174,8 @@ _cogl_texture_3d_can_create (CoglContext *ctx,<br>
                                           &amp;gl_type);<br>
<br>
   /* Check that the driver can create a texture with that size */<br>
-  if (!ctx-&gt;texture_driver-&gt;size_supported_3d (GL_TEXTURE_3D,<br>
+  if (!ctx-&gt;texture_driver-&gt;size_supported_3d (ctx,<br>
+                                               GL_TEXTURE_3D,<br>
                                                gl_intformat,<br>
                                                gl_type,<br>
                                                width,<br>
@@ -224,7 +225,7 @@ cogl_texture_3d_new_with_size (CoglContext *ctx,<br>
                                          width, height, depth,<br>
                                          internal_format);<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_3D, 1, &amp;tex_3d-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx, GL_TEXTURE_3D, 1, &amp;tex_3d-&gt;gl_texture);<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_3D,<br>
                                    tex_3d-&gt;gl_texture,<br>
                                    FALSE);<br>
@@ -296,9 +297,10 @@ _cogl_texture_3d_new_from_bitmap (CoglContext *ctx,<br>
       _cogl_bitmap_unmap (dst_bmp);<br>
     }<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_3D, 1, &amp;tex_3d-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx, GL_TEXTURE_3D, 1, &amp;tex_3d-&gt;gl_texture);<br>
<br>
-  ctx-&gt;texture_driver-&gt;upload_to_gl_3d (GL_TEXTURE_3D,<br>
+  ctx-&gt;texture_driver-&gt;upload_to_gl_3d (ctx,<br>
+                                        GL_TEXTURE_3D,<br>
                                         tex_3d-&gt;gl_texture,<br>
                                         FALSE, /* is_foreign */<br>
                                         height,<br>
@@ -510,7 +512,7 @@ _cogl_texture_3d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)<br>
          available we&#39;ll fallback to temporarily enabling<br>
          GL_GENERATE_MIPMAP and reuploading the first pixel */<br>
       if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))<br>
-        ctx-&gt;texture_driver-&gt;gl_generate_mipmaps (GL_TEXTURE_3D);<br>
+        ctx-&gt;texture_driver-&gt;gl_generate_mipmaps (ctx, GL_TEXTURE_3D);<br>
 #if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)<br>
       else if (ctx-&gt;driver != COGL_DRIVER_GLES2)<br>
         {<br>
diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h<br>
index 07ccdf8..bd48b76 100644<br>
--- a/cogl/cogl-texture-driver.h<br>
+++ b/cogl/cogl-texture-driver.h<br>
@@ -34,9 +34,10 @@ struct _CoglTextureDriver<br>
    * the driver will not allocate room for the mipmap tree.<br>
    */<br>
   void<br>
-  (* gen) (GLenum   gl_target,<br>
-           GLsizei  n,<br>
-           GLuint  *textures);<br>
+  (* gen) (CoglContext *ctx,<br>
+           GLenum gl_target,<br>
+           GLsizei n,<br>
+           GLuint *textures);<br>
<br>
   /*<br>
    * This sets up the glPixelStore state for an upload to a destination with<br>
@@ -46,7 +47,8 @@ struct _CoglTextureDriver<br>
    * buffer which is why this interface is limited. The GL driver has a more<br>
    * flexible version of this function that is uses internally */<br>
   void<br>
-  (* prep_gl_for_pixels_upload) (int pixels_rowstride,<br>
+  (* prep_gl_for_pixels_upload) (CoglContext *ctx,<br>
+                                 int pixels_rowstride,<br>
                                  int pixels_bpp);<br>
<br>
   /*<br>
@@ -63,18 +65,19 @@ struct _CoglTextureDriver<br>
    * XXX: sorry for the ridiculous number of arguments :-(<br>
    */<br>
   void<br>
-  (* upload_subregion_to_gl) (GLenum       gl_target,<br>
-                              GLuint       gl_handle,<br>
-                              gboolean     is_foreign,<br>
-                              int          src_x,<br>
-                              int          src_y,<br>
-                              int          dst_x,<br>
-                              int          dst_y,<br>
-                              int          width,<br>
-                              int          height,<br>
-                              CoglBitmap  *source_bmp,<br>
-                              GLuint       source_gl_format,<br>
-                              GLuint       source_gl_type);<br>
+  (* upload_subregion_to_gl) (CoglContext *ctx,<br>
+                              GLenum gl_target,<br>
+                              GLuint gl_handle,<br>
+                              gboolean is_foreign,<br>
+                              int src_x,<br>
+                              int src_y,<br>
+                              int dst_x,<br>
+                              int dst_y,<br>
+                              int width,<br>
+                              int height,<br>
+                              CoglBitmap *source_bmp,<br>
+                              GLuint source_gl_format,<br>
+                              GLuint source_gl_type);<br>
<br>
   /*<br>
    * Replaces the contents of the GL texture with the entire bitmap. On<br>
@@ -83,13 +86,14 @@ struct _CoglTextureDriver<br>
    * alignment value because there is no GL_UNPACK_ROW_LENGTH<br>
    */<br>
   void<br>
-  (* upload_to_gl) (GLenum       gl_target,<br>
-                    GLuint       gl_handle,<br>
-                    gboolean     is_foreign,<br>
-                    CoglBitmap  *source_bmp,<br>
-                    GLint        internal_gl_format,<br>
-                    GLuint       source_gl_format,<br>
-                    GLuint       source_gl_type);<br>
+  (* upload_to_gl) (CoglContext *ctx,<br>
+                    GLenum gl_target,<br>
+                    GLuint gl_handle,<br>
+                    gboolean is_foreign,<br>
+                    CoglBitmap *source_bmp,<br>
+                    GLint internal_gl_format,<br>
+                    GLuint source_gl_format,<br>
+                    GLuint source_gl_type);<br>
<br>
   /*<br>
    * Replaces the contents of the GL texture with the entire bitmap. The<br>
@@ -99,15 +103,16 @@ struct _CoglTextureDriver<br>
    * height of the bitmap by the depth.<br>
    */<br>
   void<br>
-  (* upload_to_gl_3d) (GLenum       gl_target,<br>
-                       GLuint       gl_handle,<br>
-                       gboolean     is_foreign,<br>
-                       GLint        height,<br>
-                       GLint        depth,<br>
-                       CoglBitmap  *source_bmp,<br>
-                       GLint        internal_gl_format,<br>
-                       GLuint       source_gl_format,<br>
-                       GLuint       source_gl_type);<br>
+  (* upload_to_gl_3d) (CoglContext *ctx,<br>
+                       GLenum gl_target,<br>
+                       GLuint gl_handle,<br>
+                       gboolean is_foreign,<br>
+                       GLint height,<br>
+                       GLint depth,<br>
+                       CoglBitmap *source_bmp,<br>
+                       GLint internal_gl_format,<br>
+                       GLuint source_gl_format,<br>
+                       GLuint source_gl_type);<br>
<br>
   /*<br>
    * This sets up the glPixelStore state for an download to a destination with<br>
@@ -117,7 +122,8 @@ struct _CoglTextureDriver<br>
    * destination buffer, the GL driver has a more flexible version of<br>
    * this function that it uses internally. */<br>
   void<br>
-  (* prep_gl_for_pixels_download) (int pixels_rowstride,<br>
+  (* prep_gl_for_pixels_download) (CoglContext *ctx,<br>
+                                   int pixels_rowstride,<br>
                                    int pixels_bpp);<br>
<br>
   /*<br>
@@ -128,36 +134,39 @@ struct _CoglTextureDriver<br>
    * _cogl_texture_draw_and_read () )<br>
    */<br>
   gboolean<br>
-  (* gl_get_tex_image) (GLenum  gl_target,<br>
-                        GLenum  dest_gl_format,<br>
-                        GLenum  dest_gl_type,<br>
+  (* gl_get_tex_image) (CoglContext *ctx,<br>
+                        GLenum gl_target,<br>
+                        GLenum dest_gl_format,<br>
+                        GLenum dest_gl_type,<br>
                         guint8 *dest);<br>
<br>
   /*<br>
    * It may depend on the driver as to what texture sizes are supported...<br>
    */<br>
   gboolean<br>
-  (* size_supported) (GLenum gl_target,<br>
+  (* size_supported) (CoglContext *ctx,<br>
+                      GLenum gl_target,<br>
                       GLenum gl_format,<br>
                       GLenum gl_type,<br>
-                      int    width,<br>
-                      int    height);<br>
+                      int width,<br>
+                      int height);<br>
<br>
   gboolean<br>
-  (* size_supported_3d) (GLenum gl_target,<br>
+  (* size_supported_3d) (CoglContext *ctx,<br>
+                         GLenum gl_target,<br>
                          GLenum gl_format,<br>
                          GLenum gl_type,<br>
-                         int    width,<br>
-                         int    height,<br>
-                         int    depth);<br>
+                         int width,<br>
+                         int height,<br>
+                         int depth);<br>
<br>
   /*<br>
    * This driver abstraction is needed because GLES doesn&#39;t support setting<br>
    * a texture border color.<br>
    */<br>
   void<br>
-  (* try_setting_gl_border_color) (<br>
-                                   GLuint         gl_target,<br>
+  (* try_setting_gl_border_color) (CoglContext *ctx,<br>
+                                   GLuint gl_target,<br>
                                    const GLfloat *transparent_color);<br>
<br>
   /*<br>
@@ -166,7 +175,8 @@ struct _CoglTextureDriver<br>
    * but GLES doesn&#39;t<br>
    */<br>
   gboolean<br>
-  (* allows_foreign_gl_target) (GLenum gl_target);<br>
+  (* allows_foreign_gl_target) (CoglContext *ctx,<br>
+                                GLenum gl_target);<br>
<br>
   /*<br>
    * glGenerateMipmap semantics may need to be emulated for some<br>
@@ -174,7 +184,8 @@ struct _CoglTextureDriver<br>
    * number of known texels.<br>
    */<br>
   void<br>
-  (* gl_generate_mipmaps) (GLenum texture_target);<br>
+  (* gl_generate_mipmaps) (CoglContext *ctx,<br>
+                           GLenum texture_target);<br>
<br>
   /*<br>
    * The driver may impose constraints on what formats can be used to store<br>
@@ -184,9 +195,9 @@ struct _CoglTextureDriver<br>
    */<br>
   CoglPixelFormat<br>
   (* find_best_gl_get_data_format) (CoglContext     *context,<br>
-                                    CoglPixelFormat  format,<br>
-                                    GLenum          *closest_gl_format,<br>
-                                    GLenum          *closest_gl_type);<br>
+                                    CoglPixelFormat format,<br>
+                                    GLenum *closest_gl_format,<br>
+                                    GLenum *closest_gl_type);<br>
 };<br>
<br>
 #endif /* __COGL_TEXTURE_DRIVER_H */<br>
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c<br>
index a7c4ae2..e4db54d 100644<br>
--- a/cogl/cogl-texture-rectangle.c<br>
+++ b/cogl/cogl-texture-rectangle.c<br>
@@ -135,7 +135,8 @@ _cogl_texture_rectangle_can_create (unsigned int width,<br>
                                           &amp;gl_type);<br>
<br>
   /* Check that the driver can create a texture with that size */<br>
-  if (!ctx-&gt;texture_driver-&gt;size_supported (GL_TEXTURE_RECTANGLE_ARB,<br>
+  if (!ctx-&gt;texture_driver-&gt;size_supported (ctx,<br>
+                                            GL_TEXTURE_RECTANGLE_ARB,<br>
                                             gl_intformat,<br>
                                             gl_type,<br>
                                             width,<br>
@@ -206,7 +207,10 @@ cogl_texture_rectangle_new_with_size (CoglContext *ctx,<br>
   tex_rect = _cogl_texture_rectangle_create_base (width, height,<br>
                                                   internal_format);<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_RECTANGLE_ARB, 1, &amp;tex_rect-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx,<br>
+                            GL_TEXTURE_RECTANGLE_ARB,<br>
+                            1, /* num textures */<br>
+                            &amp;tex_rect-&gt;gl_texture);<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,<br>
                                    tex_rect-&gt;gl_texture,<br>
                                    tex_rect-&gt;is_foreign);<br>
@@ -255,8 +259,12 @@ _cogl_texture_rectangle_new_from_bitmap (CoglBitmap      *bmp,<br>
                                                   cogl_bitmap_get_height (bmp),<br>
                                                   internal_format);<br>
<br>
-  ctx-&gt;texture_driver-&gt;gen (GL_TEXTURE_RECTANGLE_ARB, 1, &amp;tex_rect-&gt;gl_texture);<br>
-  ctx-&gt;texture_driver-&gt;upload_to_gl (GL_TEXTURE_RECTANGLE_ARB,<br>
+  ctx-&gt;texture_driver-&gt;gen (ctx,<br>
+                            GL_TEXTURE_RECTANGLE_ARB,<br>
+                            1, /* num textures */<br>
+                            &amp;tex_rect-&gt;gl_texture);<br>
+  ctx-&gt;texture_driver-&gt;upload_to_gl (ctx,<br>
+                                     GL_TEXTURE_RECTANGLE_ARB,<br>
                                      tex_rect-&gt;gl_texture,<br>
                                      FALSE,<br>
                                      dst_bmp,<br>
@@ -288,7 +296,8 @@ _cogl_texture_rectangle_new_from_foreign (GLuint gl_handle,<br>
<br>
   _COGL_GET_CONTEXT (ctx, NULL);<br>
<br>
-  if (!ctx-&gt;texture_driver-&gt;allows_foreign_gl_target (GL_TEXTURE_RECTANGLE_ARB))<br>
+  if (!ctx-&gt;texture_driver-&gt;allows_foreign_gl_target (ctx,<br>
+                                                      GL_TEXTURE_RECTANGLE_ARB))<br>
     return NULL;<br>
<br>
   /* Make sure it is a valid GL texture object */<br>
@@ -506,7 +515,8 @@ _cogl_texture_rectangle_set_region (CoglTexture    *tex,<br>
                                           &amp;gl_type);<br>
<br>
   /* Send data to GL */<br>
-  ctx-&gt;texture_driver-&gt;upload_subregion_to_gl (GL_TEXTURE_RECTANGLE_ARB,<br>
+  ctx-&gt;texture_driver-&gt;upload_subregion_to_gl (ctx,<br>
+                                               GL_TEXTURE_RECTANGLE_ARB,<br>
                                                tex_rect-&gt;gl_texture,<br>
                                                FALSE,<br>
                                                src_x, src_y,<br>
@@ -542,12 +552,13 @@ _cogl_texture_rectangle_get_data (CoglTexture     *tex,<br>
                                           &amp;gl_format,<br>
                                           &amp;gl_type);<br>
<br>
-  ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (rowstride, bpp);<br>
+  ctx-&gt;texture_driver-&gt;prep_gl_for_pixels_download (ctx, rowstride, bpp);<br>
<br>
   _cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,<br>
                                    tex_rect-&gt;gl_texture,<br>
                                    tex_rect-&gt;is_foreign);<br>
-  return ctx-&gt;texture_driver-&gt;gl_get_tex_image (GL_TEXTURE_RECTANGLE_ARB,<br>
+  return ctx-&gt;texture_driver-&gt;gl_get_tex_image (ctx,<br>
+                                                GL_TEXTURE_RECTANGLE_ARB,<br>
                                                 gl_format,<br>
                                                 gl_type,<br>
                                                 data);<br>
diff --git a/cogl/driver/gl/cogl-texture-driver-gl.c b/cogl/driver/gl/cogl-texture-driver-gl.c<br>
index 373fade..31f6f83 100644<br>
--- a/cogl/driver/gl/cogl-texture-driver-gl.c<br>
+++ b/cogl/driver/gl/cogl-texture-driver-gl.c<br>
@@ -46,14 +46,13 @@<br>
 #include &lt;math.h&gt;<br>
<br>
 static void<br>
-_cogl_texture_driver_gen (GLenum   gl_target,<br>
-                          GLsizei  n,<br>
-                          GLuint  *textures)<br>
+_cogl_texture_driver_gen (CoglContext *ctx,<br>
+                          GLenum gl_target,<br>
+                          GLsizei n,<br>
+                          GLuint *textures)<br>
 {<br>
   unsigned int i;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   GE (ctx, glGenTextures (n, textures));<br>
<br>
   for (i = 0; i &lt; n; i++)<br>
@@ -86,14 +85,13 @@ _cogl_texture_driver_gen (GLenum   gl_target,<br>
 /* OpenGL - unlike GLES - can upload a sub region of pixel data from a larger<br>
  * source buffer */<br>
 static void<br>
-prep_gl_for_pixels_upload_full (int pixels_rowstride,<br>
+prep_gl_for_pixels_upload_full (CoglContext *ctx,<br>
+                                int pixels_rowstride,<br>
                                 int image_height,<br>
                                 int pixels_src_x,<br>
                                 int pixels_src_y,<br>
                                 int pixels_bpp)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   GE( ctx, glPixelStorei (GL_UNPACK_ROW_LENGTH,<br>
                           pixels_rowstride / pixels_bpp) );<br>
<br>
@@ -107,23 +105,23 @@ prep_gl_for_pixels_upload_full (int pixels_rowstride,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_prep_gl_for_pixels_upload (int pixels_rowstride,<br>
+_cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *ctx,<br>
+                                                int pixels_rowstride,<br>
                                                 int pixels_bpp)<br>
 {<br>
-  prep_gl_for_pixels_upload_full (pixels_rowstride, 0, 0, 0, pixels_bpp);<br>
+  prep_gl_for_pixels_upload_full (ctx, pixels_rowstride, 0, 0, 0, pixels_bpp);<br>
 }<br>
<br>
 /* OpenGL - unlike GLES - can download pixel data into a sub region of<br>
  * a larger destination buffer */<br>
 static void<br>
-prep_gl_for_pixels_download_full (int pixels_rowstride,<br>
+prep_gl_for_pixels_download_full (CoglContext *ctx,<br>
+                                  int pixels_rowstride,<br>
                                   int image_height,<br>
                                   int pixels_src_x,<br>
                                   int pixels_src_y,<br>
                                   int pixels_bpp)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   GE( ctx, glPixelStorei (GL_PACK_ROW_LENGTH, pixels_rowstride / pixels_bpp) );<br>
<br>
   GE( ctx, glPixelStorei (GL_PACK_SKIP_PIXELS, pixels_src_x) );<br>
@@ -136,14 +134,16 @@ prep_gl_for_pixels_download_full (int pixels_rowstride,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_prep_gl_for_pixels_download (int pixels_rowstride,<br>
+_cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,<br>
+                                                  int pixels_rowstride,<br>
                                                   int pixels_bpp)<br>
 {<br>
-  prep_gl_for_pixels_download_full (pixels_rowstride, 0, 0, 0, pixels_bpp);<br>
+  prep_gl_for_pixels_download_full (ctx, pixels_rowstride, 0, 0, 0, pixels_bpp);<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,<br>
+                                             GLenum       gl_target,<br>
                                              GLuint       gl_handle,<br>
                                              gboolean     is_foreign,<br>
                                              int          src_x,<br>
@@ -160,12 +160,11 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
   CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);<br>
   int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   data = _cogl_bitmap_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);<br>
<br>
   /* Setup gl alignment to match rowstride and top-left corner */<br>
-  prep_gl_for_pixels_upload_full (cogl_bitmap_get_rowstride (source_bmp),<br>
+  prep_gl_for_pixels_upload_full (ctx,<br>
+                                  cogl_bitmap_get_rowstride (source_bmp),<br>
                                   0,<br>
                                   src_x,<br>
                                   src_y,<br>
@@ -184,7 +183,8 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_to_gl (CoglContext *ctx,<br>
+                                   GLenum       gl_target,<br>
                                    GLuint       gl_handle,<br>
                                    gboolean     is_foreign,<br>
                                    CoglBitmap  *source_bmp,<br>
@@ -196,12 +196,11 @@ _cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
   CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);<br>
   int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   data = _cogl_bitmap_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);<br>
<br>
   /* Setup gl alignment to match rowstride and top-left corner */<br>
-  prep_gl_for_pixels_upload_full (cogl_bitmap_get_rowstride (source_bmp),<br>
+  prep_gl_for_pixels_upload_full (ctx,<br>
+                                  cogl_bitmap_get_rowstride (source_bmp),<br>
                                   0, 0, 0, bpp);<br>
<br>
   _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);<br>
@@ -219,7 +218,8 @@ _cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,<br>
+                                      GLenum       gl_target,<br>
                                       GLuint       gl_handle,<br>
                                       gboolean     is_foreign,<br>
                                       GLint        height,<br>
@@ -233,12 +233,11 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
   CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);<br>
   int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   data = _cogl_bitmap_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);<br>
<br>
   /* Setup gl alignment to match rowstride and top-left corner */<br>
-  prep_gl_for_pixels_upload_full (cogl_bitmap_get_rowstride (source_bmp),<br>
+  prep_gl_for_pixels_upload_full (ctx,<br>
+                                  cogl_bitmap_get_rowstride (source_bmp),<br>
                                   (cogl_bitmap_get_height (source_bmp) /<br>
                                    depth),<br>
                                   0, 0, bpp);<br>
@@ -260,13 +259,12 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_gl_get_tex_image (GLenum  gl_target,<br>
-                                       GLenum  dest_gl_format,<br>
-                                       GLenum  dest_gl_type,<br>
+_cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,<br>
+                                       GLenum gl_target,<br>
+                                       GLenum dest_gl_format,<br>
+                                       GLenum dest_gl_type,<br>
                                        guint8 *dest)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, FALSE);<br>
-<br>
   GE (ctx, glGetTexImage (gl_target,<br>
                           0, /* level */<br>
                           dest_gl_format,<br>
@@ -276,18 +274,17 @@ _cogl_texture_driver_gl_get_tex_image (GLenum  gl_target,<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_size_supported_3d (GLenum gl_target,<br>
+_cogl_texture_driver_size_supported_3d (CoglContext *ctx,<br>
+                                        GLenum gl_target,<br>
                                         GLenum gl_format,<br>
                                         GLenum gl_type,<br>
-                                        int    width,<br>
-                                        int    height,<br>
-                                        int    depth)<br>
+                                        int width,<br>
+                                        int height,<br>
+                                        int depth)<br>
 {<br>
   GLenum proxy_target;<br>
   GLint new_width = 0;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, FALSE);<br>
-<br>
   if (gl_target == GL_TEXTURE_3D)<br>
     proxy_target = GL_PROXY_TEXTURE_3D;<br>
   else<br>
@@ -306,17 +303,16 @@ _cogl_texture_driver_size_supported_3d (GLenum gl_target,<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_size_supported (GLenum gl_target,<br>
+_cogl_texture_driver_size_supported (CoglContext *ctx,<br>
+                                     GLenum gl_target,<br>
                                      GLenum gl_format,<br>
                                      GLenum gl_type,<br>
-                                     int    width,<br>
-                                     int    height)<br>
+                                     int width,<br>
+                                     int height)<br>
 {<br>
   GLenum proxy_target;<br>
   GLint new_width = 0;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, FALSE);<br>
-<br>
   if (gl_target == GL_TEXTURE_2D)<br>
     proxy_target = GL_PROXY_TEXTURE_2D;<br>
 #if HAVE_COGL_GL<br>
@@ -339,12 +335,11 @@ _cogl_texture_driver_size_supported (GLenum gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_try_setting_gl_border_color (<br>
-                                              GLuint   gl_target,<br>
-                                              const GLfloat *transparent_color)<br>
+_cogl_texture_driver_try_setting_gl_border_color<br>
+                                       (CoglContext *ctx,<br>
+                                        GLuint gl_target,<br>
+                                        const GLfloat *transparent_color)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   /* Use a transparent border color so that we can leave the<br>
      color buffer alone when using texture co-ordinates<br>
      outside of the texture */<br>
@@ -353,7 +348,8 @@ _cogl_texture_driver_try_setting_gl_border_color (<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)<br>
+_cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx,<br>
+                                               GLenum gl_target)<br>
 {<br>
   /* GL_ARB_texture_rectangle textures are supported if they are<br>
      created from foreign because some chipsets have trouble with<br>
@@ -369,10 +365,9 @@ _cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)<br>
+_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx,<br>
+                                          GLenum gl_target)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   GE( ctx, glGenerateMipmap (gl_target) );<br>
 }<br>
<br>
diff --git a/cogl/driver/gles/cogl-texture-driver-gles.c b/cogl/driver/gles/cogl-texture-driver-gles.c<br>
index ad1c248..f2690da 100644<br>
--- a/cogl/driver/gles/cogl-texture-driver-gles.c<br>
+++ b/cogl/driver/gles/cogl-texture-driver-gles.c<br>
@@ -53,14 +53,13 @@<br>
 #endif<br>
<br>
 static void<br>
-_cogl_texture_driver_gen (GLenum   gl_target,<br>
-                          GLsizei  n,<br>
-                          GLuint  *textures)<br>
+_cogl_texture_driver_gen (CoglContext *ctx,<br>
+                          GLenum gl_target,<br>
+                          GLsizei n,<br>
+                          GLuint *textures)<br>
 {<br>
   unsigned int i;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   GE (ctx, glGenTextures (n, textures));<br>
<br>
   for (i = 0; i &lt; n; i++)<br>
@@ -84,21 +83,24 @@ _cogl_texture_driver_gen (GLenum   gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_prep_gl_for_pixels_upload (int pixels_rowstride,<br>
+_cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *context,<br>
+                                                int pixels_rowstride,<br>
                                                 int pixels_bpp)<br>
 {<br>
   _cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_prep_gl_for_pixels_download (int pixels_rowstride,<br>
+_cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,<br>
+                                                  int pixels_rowstride,<br>
                                                   int pixels_bpp)<br>
 {<br>
   _cogl_texture_prep_gl_alignment_for_pixels_download (pixels_rowstride);<br>
 }<br>
<br>
 static CoglBitmap *<br>
-prepare_bitmap_alignment_for_upload (CoglBitmap *src_bmp)<br>
+prepare_bitmap_alignment_for_upload (CoglContext *ctx,<br>
+                                     CoglBitmap *src_bmp)<br>
 {<br>
   CoglPixelFormat format = cogl_bitmap_get_format (src_bmp);<br>
   int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);<br>
@@ -124,7 +126,8 @@ prepare_bitmap_alignment_for_upload (CoglBitmap *src_bmp)<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,<br>
+                                             GLenum       gl_target,<br>
                                              GLuint       gl_handle,<br>
                                              gboolean     is_foreign,<br>
                                              int          src_x,<br>
@@ -143,8 +146,6 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
   CoglBitmap *slice_bmp;<br>
   int rowstride;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   /* If we are copying a sub region of the source bitmap then we need<br>
      to copy it because GLES does not support GL_UNPACK_ROW_LENGTH */<br>
   if (src_x != 0 || src_y != 0 ||<br>
@@ -162,12 +163,12 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
                                    width, height);<br>
     }<br>
   else<br>
-    slice_bmp = prepare_bitmap_alignment_for_upload (source_bmp);<br>
+    slice_bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);<br>
<br>
   rowstride = cogl_bitmap_get_rowstride (slice_bmp);<br>
<br>
   /* Setup gl alignment to match rowstride and top-left corner */<br>
-  _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);<br>
+  _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);<br>
<br>
   data = _cogl_bitmap_bind (slice_bmp, COGL_BUFFER_ACCESS_READ, 0);<br>
<br>
@@ -186,7 +187,8 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum       gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_to_gl (CoglContext *ctx,<br>
+                                   GLenum       gl_target,<br>
                                    GLuint       gl_handle,<br>
                                    gboolean     is_foreign,<br>
                                    CoglBitmap  *source_bmp,<br>
@@ -202,13 +204,11 @@ _cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
   CoglBitmap *bmp;<br>
   guint8 *data;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
-  bmp = prepare_bitmap_alignment_for_upload (source_bmp);<br>
+  bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp);<br>
   rowstride = cogl_bitmap_get_rowstride (bmp);<br>
<br>
   /* Setup gl alignment to match rowstride and top-left corner */<br>
-  _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);<br>
+  _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);<br>
<br>
   _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);<br>
<br>
@@ -228,7 +228,8 @@ _cogl_texture_driver_upload_to_gl (GLenum       gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
+_cogl_texture_driver_upload_to_gl_3d (CoglContext *ctx,<br>
+                                      GLenum       gl_target,<br>
                                       GLuint       gl_handle,<br>
                                       gboolean     is_foreign,<br>
                                       GLint        height,<br>
@@ -245,8 +246,6 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
   int bmp_height = cogl_bitmap_get_height (source_bmp);<br>
   guint8 *data;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   _cogl_bind_gl_texture_transient (gl_target, gl_handle, is_foreign);<br>
<br>
   /* If the rowstride or image height can&#39;t be specified with just<br>
@@ -260,7 +259,7 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
       CoglPixelFormat source_bmp_format = cogl_bitmap_get_format (source_bmp);<br>
       int i;<br>
<br>
-      _cogl_texture_driver_prep_gl_for_pixels_upload (bmp_width * bpp, bpp);<br>
+      _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, bmp_width * bpp, bpp);<br>
<br>
       /* Initialize the texture with empty data and then upload each<br>
          image with a sub-region update */<br>
@@ -314,7 +313,7 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
     {<br>
       data = _cogl_bitmap_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0);<br>
<br>
-      _cogl_texture_driver_prep_gl_for_pixels_upload (rowstride, bpp);<br>
+      _cogl_texture_driver_prep_gl_for_pixels_upload (ctx, rowstride, bpp);<br>
<br>
       GE( ctx, glTexImage3D (gl_target,<br>
                              0, /* level */<br>
@@ -335,26 +334,26 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum       gl_target,<br>
  * fallback to a generic render + readpixels approach to downloading<br>
  * texture data. (See _cogl_texture_draw_and_read() ) */<br>
 static gboolean<br>
-_cogl_texture_driver_gl_get_tex_image (GLenum  gl_target,<br>
-                                       GLenum  dest_gl_format,<br>
-                                       GLenum  dest_gl_type,<br>
+_cogl_texture_driver_gl_get_tex_image (CoglContext *ctx,<br>
+                                       GLenum gl_target,<br>
+                                       GLenum dest_gl_format,<br>
+                                       GLenum dest_gl_type,<br>
                                        guint8 *dest)<br>
 {<br>
   return FALSE;<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_size_supported_3d (GLenum gl_target,<br>
+_cogl_texture_driver_size_supported_3d (CoglContext *ctx,<br>
+                                        GLenum gl_target,<br>
                                         GLenum gl_format,<br>
                                         GLenum gl_type,<br>
-                                        int    width,<br>
-                                        int    height,<br>
-                                        int    depth)<br>
+                                        int width,<br>
+                                        int height,<br>
+                                        int depth)<br>
 {<br>
   GLint max_size;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, FALSE);<br>
-<br>
   /* GLES doesn&#39;t support a proxy texture target so let&#39;s at least<br>
      check whether the size is greater than<br>
      GL_MAX_3D_TEXTURE_SIZE_OES */<br>
@@ -364,16 +363,15 @@ _cogl_texture_driver_size_supported_3d (GLenum gl_target,<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_size_supported (GLenum gl_target,<br>
+_cogl_texture_driver_size_supported (CoglContext *ctx,<br>
+                                     GLenum gl_target,<br>
                                      GLenum gl_format,<br>
                                      GLenum gl_type,<br>
-                                     int    width,<br>
-                                     int    height)<br>
+                                     int width,<br>
+                                     int height)<br>
 {<br>
   GLint max_size;<br>
<br>
-  _COGL_GET_CONTEXT (ctx, FALSE);<br>
-<br>
   /* GLES doesn&#39;t support a proxy texture target so let&#39;s at least<br>
      check whether the size is greater than GL_MAX_TEXTURE_SIZE */<br>
   GE( ctx, glGetIntegerv (GL_MAX_TEXTURE_SIZE, &amp;max_size) );<br>
@@ -382,15 +380,17 @@ _cogl_texture_driver_size_supported (GLenum gl_target,<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_try_setting_gl_border_color (<br>
-                                              GLuint   gl_target,<br>
-                                              const GLfloat *transparent_color)<br>
+_cogl_texture_driver_try_setting_gl_border_color<br>
+                                            (CoglContext *ctx,<br>
+                                             GLuint gl_target,<br>
+                                             const GLfloat *transparent_color)<br>
 {<br>
   /* FAIL! */<br>
 }<br>
<br>
 static gboolean<br>
-_cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)<br>
+_cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx,<br>
+                                               GLenum gl_target)<br>
 {<br>
   /* Allow 2-dimensional textures only */<br>
   if (gl_target != GL_TEXTURE_2D)<br>
@@ -399,10 +399,9 @@ _cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)<br>
 }<br>
<br>
 static void<br>
-_cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)<br>
+_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx,<br>
+                                          GLenum gl_target)<br>
 {<br>
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);<br>
-<br>
   if (ctx-&gt;driver == COGL_DRIVER_GLES2)<br>
     GE( ctx, glGenerateMipmap (gl_target) );<br>
 }<br>
<span class="HOEnZb"><font color="#888888">--<br>
1.7.3.16.g9464b<br>
<br>
_______________________________________________<br>
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<a href="mailto:Cogl@lists.freedesktop.org">Cogl@lists.freedesktop.org</a><br>
<a href="http://lists.freedesktop.org/mailman/listinfo/cogl" target="_blank">http://lists.freedesktop.org/mailman/listinfo/cogl</a><br>
</font></span></blockquote></div><br>