Hello<br><br>I'm writing a compiz plugin that mimics the WindowMaker dock, but instead just being in 2d, I have cubes where icons and dockapps (actually any application) are rendered too.<br><br>Now I'm wondering how can i hide the "real windows" that i dock and keep the decorator from drawing decorations on them?
<br>Since i need to get damage-events on the windows i assume i cant just unmap them either. =/<br>I've been looking on the scale plugin but i didn't find anything there that helped me.<br><br>Currently the docked apps are rendered both to the screen and my dock! Here is a screenshot of the problem:
<br><a href="http://arlong-park.mine.nu/dock3.png">http://arlong-park.mine.nu/dock3.png</a><br><br>atm I'm just using the drawWindow function from the window, after i have scaled and rotated it. <br><br>The second thing I'm wondering about is there any way to automagically forward the X events to the docked apps or do I have to write that code myself?
<br><br><br>//Håkan<br>