Hi,<br><br>We discussed this on IRC. I thought I would send in the patch, simple as it is.<br><br>The issue is that PrivateAnimScreen's constructor in animation.cpp initializes mPluginActive twice and PrivateAnimWindow doesn't initialize its mPluginActive at all. I think the second initialization loop should be moved to the PrivateAnimWindow constructor.<br>
<br>This fixes a bug for me where open window animations don't always fire.<br><br>The patch is attached.<br><br>Thanks,<br>Jay<br>