[CREATE] Focus

Kai-Uwe Behrmann ku.b at gmx.de
Fri Aug 27 22:48:44 PDT 2010


Am 28.08.10, 00:53 -0400 schrieb Yuval Levy:
> They also explicitly ignore (c+f+h) = not (yet) users of LG.  That's good too.
> There are enough magazines catering to (c+f+h).  So far those magazines ignore
> LG.  It's the same with general computing magazines: mention of Linux is
> nearly non-existent.  So PC mag == Windows mag, and Linux / BSD / Apple users
> go to specialized magazines and ignore PC mag.  Do we want this new LG website
> to be ignored by mainstream users?  to be considered a FLOSS only website? OK,
> choose your target audience.

Thats not correct at least here in Germany. If a general computer magazine 
wants to serve a broad range of readers it has to consider open sourse 
anyway. The internet is largely dominated by open source software stacks 
including graphics.
The same magazine writes about graphics regulary with respect to 
propriarity tools. Most obvious panorama software lists hugin prominently 
and typical some smaller articles for other open source projects. I guess 
that is what sells best currently.

What is really non obvious to the general public, is the core of 
many graphics workflows is open source. I guess lcms is dominating the CMM 
market, dont know exactly about Ghostscript in the embedded market. 
Certainly dominating or going to do so is the OpenEXR implementation for 
movie exchange and I guess the same holds true for JPEG, PNG, TIFF and 
OpenCV shares.

What I want to point out is, if your new magazine will broaden the 
audience by serving decission makers in the graphics industry as well, 
chances are good that open source belongs to the dayly workflow already. 
That can be a very strong base for a open source graphics magazine. I 
guess having in each issue of the magazine a article about Gutenprint, 
GraphicsMagic, littleCMS, OpenEXR and so on will add a shiny side to the 
magazine.

An other very interessting thing to a insider audience is to read about 
open standards and their open source counterparts. Think of SVG and so on.
Currently would be interessting to read about the newly Google aquired 
movie codec and its open sourced implementation. How does it compare in 
graphics quality and speed? Ok, thats maybe for the news section.

I do not suggest to focus solely on that but as a add it might be worth.

... just some little thoughts.

kind regards
Kai-Uwe Behrmann
-- 
developing for colour management 
www.behrmann.name + www.oyranos.org



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