[CREATE] LGM: Native GTK OS X ?

Peter Linnell plinnell at scribus.net
Sat May 7 09:00:39 PDT 2011


On 05/06/2011 04:53 PM, Schrijver wrote:
> At the LGM, here’s something I would be interested in if the different developers of projects could get together and talk about: how can you all help to make the OSX GTK port as good as possible? Right now Gimp and Inkscape are not using the native port of GTK, but the X11 version. What are the bottlenecks? How can they be solved?
>
> gEdit now ships with native GTK. Of course, it’s a much more simple program.
> A larger program that implements the native GTK port is Ardour, a digital audio workstation. It’s pretty nifty!
> Both also make use of native OS X shortcuts and the OS X menu bar.
> These really are essential. To make Inkscape accessible, for example, I should be able to do command - c from the beginning…
>
> I know that developing for OS X can feel off from a FLOSS perspective, since apple’s business tactics are very far from floss ideals. But at the same time, if reaching design professionals is important, than developing for the Mac is crucial…

I do not think it has anything to with Apple's business practices. The 
real issue is GTK was not originally designed to be cross platform in 
the way the Qt was.

Therefore, porting it to non-Unix platforms is non-trivial.

However, I would never dare suggest that GIMP or Inkscape be rewritten 
in Qt.

>
> Anyone interested in doing a little birds of a feather meeting on this?

It does pose an interesting subject.
>
> Cheers,
>
> Eric
>

Peter from the Scribus Team pleased to note Scribus runs natively on 
*nix, Windows, OSX and even OS/2 - which many readers of the list may 
not even know what it is..



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