<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"><html><head><meta name="qrichtext" content="1" /><style type="text/css">p, li { white-space: pre-wrap; }</style></head><body style=" font-family:'DejaVu Sans'; font-size:9pt; font-weight:400; font-style:normal;">On Saturday 09 May 2009, Alexandre Prokoudine wrote:<br>
> http://blogs.adobe.com/jnack/2009/05/thoughts_on_fxg.html<br>
On a more technical subject. After reading the spec, it sounds more that FXG is competing with SVG. On might note, that it would perfectly be possible to export from Krita/gimp/mypaint/cinepaint/gegl/whatever to SVG/FXG and use that as an interexchange/archiving file format.<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>But neither FXG or SVG are adequate for a file format that is mainly for raster images. They are too complicated for the purpose and don't offer some of the features that are needed (such as fallbacks).<br>
<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; -qt-user-state:0;"><br></p>-- <br>
Cyrille Berger</p></body></html>