<br>As someone who has recently delved into <br>creating and coding a FOSS project, <br>I'd love to hear what any of you<br>have to say on the subject, lengthy or no.<br><font color="#888888"><br>- Susan<br><br></font><div class="gmail_quote">
<blockquote class="gmail_quote" style="margin: 0pt 0pt 0pt 0.8ex; border-left: 1px solid rgb(204, 204, 204); padding-left: 1ex;">
Message: 1<br>
Date: Fri, 18 Feb 2011 17:27:09 +0100<br>
From: "a.l.e" <<a href="mailto:ale.comp_06@xox.ch">ale.comp_06@xox.ch</a>><br>
Subject: Re: [CREATE] LGM11 panel proposal: attracting new devs<br>
To: <a href="mailto:create@lists.freedesktop.org">create@lists.freedesktop.org</a><br>
Message-ID: <<a href="mailto:4D5E9DDD.8020102@xox.ch">4D5E9DDD.8020102@xox.ch</a>><br>
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<br>
On 2/18/11 3:56 PM, Louis Desjardins wrote:<br>
> 2011/2/18 a.l.e<<a href="mailto:ale.comp_06@xox.ch">ale.comp_06@xox.ch</a>><br>
><br>
>> hi jon,<br>
>><br>
>><br>
>> after having read<br>
>>>> <a href="http://libregraphicsworld.org/articles.php?article_id=28" target="_blank">http://libregraphicsworld.org/articles.php?article_id=28</a><br>
>>>><br>
>>>> and<br>
>>>><br>
>>>> <a href="http://www.chromecode.com/2011/02/why-gimp-28-is-not-released-yet.html" target="_blank">http://www.chromecode.com/2011/02/why-gimp-28-is-not-released-yet.html</a><br>
>>>><br>
>>>> i wonder if at the next LGM we should not propose a pannel / workshop<br>
>>>> where<br>
>>>> we can discuss / present strategies for attracting new developers in the<br>
>>>> libre graphics.<br>
>>>><br>
>>>> what do you think about it?<br>
>>>><br>
>>> Good initiative. However, I think that "attracting new devs" is a bit<br>
>>> to narrow an approach. A project can have new people stop by every<br>
>>> week and still not be productive. I'm thinking something along the<br>
>>> lines of "How to keep and make productive libre graphics projects?".<br>
>>> Having a steady inflow of new developers is part of that, but just a<br>
>>> means to an end in my book.<br>
>>><br>
>> yep, "getting new developers involved" may be a better title...<br>
>><br>
>> just to be clear: it's not mostly about a marketing strategy, but rather<br>
>> about structures and processes that can help new developers getting<br>
>> involved.<br>
>><br>
>> one point is indeed getting (potential) developers to feel attracted by our<br>
>> projects (attracting them...) but, i agree with jon that the harder part is<br>
>> about getting their contribution in the projects!<br>
>><br>
> +1<br>
><br>
> I think it is a great idea. I am not sure if a panel serves the idea better<br>
> than a talk or a workshop but the idea is great ! It's a topic for LGM. A<br>
> lot of people don't even thing they could be of great help to projects.<br>
> Coding is one, but features have to be carefully sketched before we actually<br>
> code. Unless the coders know the field perfectly (and even if they do), they<br>
> need the input from the users.<br>
<br>
i guess this needs a formal proposal before we can discuss about details...<br>
<br>
just one think: what i have in mind won't fit in a talk...<br>
<br>
ciao<br>
a.l.e<br>
<br>
<br>
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End of CREATE Digest, Vol 68, Issue 17<br>
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