[Bug 29363] [r300g] Starcraft 2: "r300 VP: Compiler error"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Aug 10 01:16:37 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29363

Pavel Ondračka <drakkk at centrum.cz> changed:

           What    |Removed                     |Added
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  Attachment #37530|0                           |1
        is obsolete|                            |
  Attachment #37649|0                           |1
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--- Comment #12 from Pavel Ondračka <drakkk at centrum.cz> 2010-08-10 01:16:37 PDT ---
Created an attachment (id=37757)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=37757)
output with RADEON_DEBUG=vp, with vs-if-loop.patch

(In reply to comment #11)
> Created an attachment (id=37755)
 View: https://bugs.freedesktop.org/attachment.cgi?id=37755
 Review: https://bugs.freedesktop.org/review?bug=29363&attachment=37755

> Implement vertex shader loops and branches
> 
> Here is an updated patch, can you try again with RADEON_DEBUG=vp and post the
> output. Thanks.

Your patch is definitely move in a right direction, the big black triangle is
gone, units now have right colors and there are first signs of terrain
(cliffs). 
However there are some strange artifacts, maybe shadows, the big slowdown is
still present and terrain is still mostly black. I'll attach new screenshot.

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