[Bug 29762] [r300g] Coldest: Buffer too small for color buffer 0 (need 3407872 have 2023424) !

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 25 18:35:47 PDT 2010


https://bugs.freedesktop.org/show_bug.cgi?id=29762

--- Comment #2 from Marek Olšák <maraeo at gmail.com> 2010-08-25 18:35:47 PDT ---
The compiler error is valid. Relative addressing (array indexing) is not
implemented for fragment shaders.

The hardware only suppports relative addressing using the loop counter and only
on r500. The loop counter register type has been removed in Gallium so it
cannot be implemented directly. Some non-trivial work is needed in the
compiler.

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