[PATCH] drm/radeon/kms: fix typo in evergreen_gpu_init

Alex Deucher alexdeucher at gmail.com
Wed Jun 16 13:02:46 PDT 2010


On Wed, Jun 16, 2010 at 3:26 PM, Corbin Simpson
<mostawesomedude at gmail.com> wrote:
> On Wed, Jun 16, 2010 at 9:24 AM, Alex Deucher <alexdeucher at gmail.com> wrote:
>> Signed-off-by: Alex Deucher <alexdeucher at gmail.com>
>> ---
>>  drivers/gpu/drm/radeon/evergreen.c |   10 +++++-----
>>  1 files changed, 5 insertions(+), 5 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/radeon/evergreen.c b/drivers/gpu/drm/radeon/evergreen.c
>> index 4b6623d..38c500e 100644
>> --- a/drivers/gpu/drm/radeon/evergreen.c
>> +++ b/drivers/gpu/drm/radeon/evergreen.c
>> @@ -1222,11 +1222,11 @@ static void evergreen_gpu_init(struct radeon_device *rdev)
>>                ps_thread_count = 128;
>>
>>        sq_thread_resource_mgmt = NUM_PS_THREADS(ps_thread_count);
>> -       sq_thread_resource_mgmt |= NUM_VS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
>> -       sq_thread_resource_mgmt |= NUM_GS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
>> -       sq_thread_resource_mgmt |= NUM_ES_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
>> -       sq_thread_resource_mgmt_2 = NUM_HS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
>> -       sq_thread_resource_mgmt_2 |= NUM_LS_THREADS(((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8;
>> +       sq_thread_resource_mgmt |= NUM_VS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
>> +       sq_thread_resource_mgmt |= NUM_GS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
>> +       sq_thread_resource_mgmt |= NUM_ES_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
>> +       sq_thread_resource_mgmt_2 = NUM_HS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
>> +       sq_thread_resource_mgmt_2 |= NUM_LS_THREADS((((rdev->config.evergreen.max_threads - ps_thread_count) / 6) / 8) * 8);
>>
>>        sq_stack_resource_mgmt_1 = NUM_PS_STACK_ENTRIES((rdev->config.evergreen.max_stack_entries * 1) / 6);
>>        sq_stack_resource_mgmt_1 |= NUM_VS_STACK_ENTRIES((rdev->config.evergreen.max_stack_entries * 1) / 6);
>> --
>> 1.7.0.1
>
> Maybe it's just me, but is there any reason to avoid, say:
>
> int threads = rdev->config.evergreen.max_threads - ps_thread_count;
> threads /= 6; /* Divide by six for some reason */
> threads &= ~7; /* Round down to the next multiple of eight for some
> other reason */
>
> Admittedly, I don't know the code at all, but this just feels like a
> breeding ground for typos and eyestrain.
>

Not really.  It just happened to be like that in the sample code I was
referencing.

Alex


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