[Bug 39940] OilRush shader water artefacts after GLSL-To-TGSI commit

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Aug 8 12:43:37 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=39940

--- Comment #1 from Uriy Zhuravlev <stalkerg at gmail.com> 2011-08-08 12:43:36 PDT ---
Created an attachment (id=50038)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=50038)
Normal water, before GLSL-To-TGSI

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