[Bug 30131] Command & Conquer 3 crashes with r300g

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 11 11:15:40 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=30131

--- Comment #15 from Martin Stolpe <martinstolpe at gmail.com> 2011-02-11 11:15:40 PST ---
(In reply to comment #14)
> Too bad there's nothing I can do without the backtrace.

Sorry, I overlooked your comment about using winedebug. Here is the output from
winedebug:

Wine-dbg>set $BreakOnFirstChance=0 
Wine-dbg>cont
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:SetThreadIdealProcessor (0x9c): stub
fixme:thread:SetThreadIdealProcessor (0x134): stub
fixme:thread:SetThreadIdealProcessor (0x138): stub
fixme:d3d9:D3DPERF_GetStatus (void) : stub
fixme:win:EnumDisplayDevicesW ((null),0,0x335e878,0x00000000), stub!
wine: cannot find L"C:\\windows\\system32\\ShaderAssetBuilder.exe"
fixme:font:WineEngAddFontResourceEx Ignoring flags 30
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x159690,0x15e158): stub
fixme:faultrep:ReportFault 0x335efd4 0x0 stub
err:mmtime:TIME_MMTimeStop Timer still active?!
Process of pid=002f has terminated

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