[Bug 30167] Heroes of Newerth: Setting shader quality to medium results in corrupt rendering

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 22 22:02:32 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=30167

--- Comment #21 from Marek Olšák <maraeo at gmail.com> 2011-02-22 22:02:32 PST ---
I don't think so. We can't fix the error, we can only suppress printing it. If
there is any issue unrelated to the error, let's keep this report open (is
there any?), otherwise I'd close it.

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