[Bug 33762] Framebuffer Depth textures (Shadow mapping) - FBO-EXT

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 31 23:45:44 PST 2011


--- Comment #8 from s3734770 at mail.zih.tu-dresden.de 2011-01-31 23:45:44 PST ---
the latest changes (between 11bc8991e94e2fa6d461193a6aff47f8f94b7a47 and
5e19b5ad16b2761fe9d8877318f2fc97b229335c) broke the driver.
I can use 2D menus with OGL and glxgears works but when I start using the 3D
part (uses FBO, shaders and vertex buffers), the image freezes and I cannot
stop my prog.

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