[Bug 42435] Suspected loss of varyings between shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Nov 1 02:42:01 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=42435

--- Comment #3 from Alexander Sabourenkov <screwdriver at lxnt.info> 2011-11-01 02:42:01 PDT ---
Worked around the issue by moving all texture sampling to fragment shader.
(even works on 965)

Also, just moving sampling outside conditional blocks did not change anything.

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