Reworking of GPU reset logic

Jerome Glisse j.glisse at gmail.com
Wed Apr 25 07:26:12 PDT 2012


On Wed, Apr 25, 2012 at 9:46 AM, Alex Deucher <alexdeucher at gmail.com> wrote:
> 2012/4/25 Dave Airlie <airlied at gmail.com>:
>> 2012/4/25 Christian König <deathsimple at vodafone.de>:
>>> On 21.04.2012 16:14, Jerome Glisse wrote:
>>>>
>>>> 2012/4/21 Christian König<deathsimple at vodafone.de>:
>>>>>
>>>>> On 20.04.2012 01:47, Jerome Glisse wrote:
>>>>>>
>>>>>> 2012/4/19 Christian König<deathsimple at vodafone.de>:
>>>>>>>
>>>>>>> This includes mostly fixes for multi ring lockups and GPU resets, but
>>>>>>> it
>>>>>>> should general improve the behavior of the kernel mode driver in case
>>>>>>> something goes badly wrong.
>>>>>>>
>>>>>>> On the other hand it completely rewrites the IB pool and semaphore
>>>>>>> handling, so I think there are still a couple of problems in it.
>>>>>>>
>>>>>>> The first four patches were already send to the list, but the current
>>>>>>> set
>>>>>>> depends on them so I resend them again.
>>>>>>>
>>>>>>> Cheers,
>>>>>>> Christian.
>>>>>>
>>>>>> I did a quick review, it looks mostly good, but as it's sensitive code
>>>>>> i would like to spend sometime on
>>>>>> it. Probably next week. Note that i had some work on this area too, i
>>>>>> mostly want to drop all the debugfs
>>>>>> related to this and add some new more usefull (basicly something that
>>>>>> allow you to read all the data
>>>>>> needed to replay a locking up ib). I also was looking into Dave reset
>>>>>> thread and your solution of moving
>>>>>> reset in ioctl return path sounds good too but i need to convince my
>>>>>> self that it encompass all possible
>>>>>> case.
>>>>>>
>>>>>> Cheers,
>>>>>> Jerome
>>>>>>
>>>>> After sleeping a night over it I already reworked the patch for improving
>>>>> the SA performance, so please wait at least for v2 before taking a look
>>>>> at
>>>>> it :)
>>>>>
>>>>> Regarding the debugging of lockups I had the following on my "in mind
>>>>> todo"
>>>>> list:
>>>>> 1. Rework the chip specific lockup detection code a bit more and probably
>>>>> clean it up a bit.
>>>>> 2. Make the timeout a module parameter, cause compute task sometimes
>>>>> block a
>>>>> ring for more than 10 seconds.
>>>>> 3. Keep track of the actually RPTR offset a fence is emitted to
>>>>> 3. Keep track of all the BOs a IB is touching.
>>>>> 4. Now if a lockup happens start with the last successfully signaled
>>>>> fence
>>>>> and dump the ring content after that RPTR offset till the first not
>>>>> signaled
>>>>> fence.
>>>>> 5. Then if this fence references to an IB dump it's content and the BOs
>>>>> it
>>>>> is touching.
>>>>> 6. Dump everything on the ring after that fence until you reach the RPTR
>>>>> of
>>>>> the next fence or the WPTR of the ring.
>>>>> 7. If there is a next fence repeat the whole thing at number 5.
>>>>>
>>>>> If I'm not completely wrong that should give you practically every
>>>>> information available, and we probably should put that behind another
>>>>> module
>>>>> option, cause we are going to spam syslog pretty much here. Feel free to
>>>>> add/modify the ideas on this list.
>>>>>
>>>>> Christian.
>>>>
>>>> What i have is similar, i am assuming only ib trigger lockup, before each
>>>> ib
>>>> emit to scratch reg ib offset in sa and ib size. For each ib keep bo list.
>>>> On
>>>> lockup allocate big memory to copy the whole ib and all the bo referenced
>>>> by the ib (i am using my bof format as i already have userspace tools).
>>>>
>>>> Remove all the debugfs file. Just add a new one that gave you the first
>>>> faulty
>>>> ib. On read of this file kernel free the memory. Kernel should also free
>>>> the
>>>> memory after a while or better would be to enable the lockup copy only if
>>>> some kernel radeon option is enabled.
>>>
>>>
>>> Just resent my current patchset to the mailing list, it's not as complete as
>>> your solution, but seems to be a step into the right direction. So please
>>> take a look at them.
>>>
>>> Being able to generate something like a "GPU crash dump" on lockup sounds
>>> like something very valuable to me, but I'm not sure if debugfs files are
>>> the right direction to go. Maybe something more like a module parameter
>>> containing a directory, and if set we dump all informations (including bo
>>> content) available in binary form (instead of the current human readable
>>> form of the debugfs files).
>>
>> Do what intel driver does, create a versioned binary debugfs file with
>> all the error state in it for a lockup,
>> store only one of these at a time, run a userspace tool to dump it out
>> into something you can
>> upload or just cat the file and upload it.
>>
>> You don't want the kernel writing to dirs on disk under any circumstances
>>
>
> We have an internal binary format for dumping command streams and
> associated buffers, we should probably use that so that we can better
> take advantage of existing internal tools.
>
> Alex
>

I really would like to drop all the debugfs file related to ib/ring with this
patchset. Note that i also have a binary format to replay command stream
the blob format. It has all the information needed to replay on the
open driver and tools are their (my joujou repo on fdo).

Cheers,
Jerome


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