[Bug 53632] New: Radmon rendering corruptions

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Aug 17 00:43:36 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=53632

             Bug #: 53632
           Summary: Radmon rendering corruptions
    Classification: Unclassified
           Product: DRI
           Version: unspecified
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: DRM/Radeon
        AssignedTo: dri-devel at lists.freedesktop.org
        ReportedBy: v10lator at myway.de


I get random rendering corruptions in Minecraft with a CAYMAN GPU (radeon HD
6950).
It seems like the wrong textures are selected, see:
Good: http://img713.imageshack.us/img713/492/mcgood.png
Bad: http://img96.imageshack.us/img96/6417/mcbad.png

Also water seems to (randomly) choose the wrong texture in it's animation,
resulting in flashing water. Also the game screen flashes blue sometimes.

There are no error logs at all and this seems to be triggered by Michel Dänzers
patches to fix bug #45018 (see comment #119 there) as it wasn't there before.
Please note that this has nothing to do with GLAMOR acceleration (not used when
the corruptions occur).

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