[Bug 74784] New: Strange artifacts when rendering tees in Dota 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 10 02:37:17 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74784

          Priority: medium
            Bug ID: 74784
          Assignee: dri-devel at lists.freedesktop.org
           Summary: Strange artifacts when rendering tees in Dota 2
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: brunojimen at gmail.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 93753
  --> https://bugs.freedesktop.org/attachment.cgi?id=93753&action=edit
Strange artifacts in trees

Hi,

When playing Dota 2, randomly and depending on the ligh and the perspective,
some random artifacts appear in trees. They also appear in other places, but
the trees are the most visible ones.

My graphics card is an AMD HD5470M (AMD Cedar) and I am using Arch linux 64
bits and mesa compiled from git at commit 356aff3.

I thought this problem could be related to this other bug report:
https://bugs.freedesktop.org/show_bug.cgi?id=72895 but applying that patch
doesn't help.

The attached screenshot shows the problem with the trees.

If you need anything else, just ask.

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