[Bug 71239] Metro Last Light quits(?) on r600g

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jan 9 01:32:52 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=71239

--- Comment #17 from Bernd Kosmahl <beko at maxr.org> ---
I made an api trace as well. Perhaps it's helpful. The game works just fine for
me:

OpenGL renderer string: GeForce GTX 470/PCIe/SSE2
OpenGL version string: 4.2.0 NVIDIA 304.88 

http://beko.maxr.org/MetroLL.trace.tar.gz (674M)
http://beko.maxr.org/MetroLL.trace.tar.gz.sha1

I started the game, changed the "gfx settings slider" to MAX and loaded a
savegame. After that I quit the game.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20140109/29e6c347/attachment-0001.html>


More information about the dri-devel mailing list