[Bug 78951] gl_PrimitiveID is zero if no geometry shader is present

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 27 16:54:31 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=78951

--- Comment #8 from Dave Airlie <airlied at freedesktop.org> ---
fix for this pushed to mesa master

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