[Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Jan 17 14:28:15 PST 2016


https://bugs.freedesktop.org/show_bug.cgi?id=93551

--- Comment #4 from Andrei Amuraritei <sirdeiu at bydeiu.net> ---
(0) /lib64/libpthread.so.0 : +0x109f0 [0x7f7dde77b9f0]
(1) ./libOGLBinding.so : api::OpenGLRenderer::ApplyConstants()+0x65
[0x7f7ddf6bf7d5]
(2) ./libRenderFramework.so : rf::Renderer::Apply(bool)+0x57 [0x7f7ddf35e207]
(3) ./EoCApp : ig::IggyBinding::Swap(rf::Renderer*)+0xfc [0xebf16c]
(4) ./libGameEngine.so : BaseApp::EndDrawGUI(rf::Renderer*)+0x9b
[0x7f7ddf4bc88b]
(5) ./libGameEngine.so : BaseApp::MakeFrame()+0x3a4 [0x7f7ddf4bcdb4]
(6) ./libGameEngine.so : BaseApp::OnIdle()+0xe0 [0x7f7ddf4bb590]
(7) ./EoCApp : main+0x170 [0x6d4430]
(8) /lib64/libc.so.6 : __libc_start_main+0xf0 [0x7f7dde3c3580]
(9) ./EoCApp : _start+0x29 [0x6d41a9]

I get the above in a window when trying to start the game with
MESA_GL_VERSION_OVERRIDE=4.2  MESA_GLSL_VERSION_OVERRIDE=420, after clicking
OK, I get a black screen with the mouse cursor from the game and a bit of
sound, and the game exits.

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