[PATCH] drm/atomc: Update docs around locking and commit sequencing

Thierry Reding thierry.reding at gmail.com
Thu Dec 5 16:02:24 UTC 2019


On Wed, Dec 04, 2019 at 11:00:11AM +0100, Daniel Vetter wrote:
> Both locking and especially sequencing of nonblocking commits have
> evolved a lot. The details are all there, but I noticed that the big
> picture and connections have fallen behind a bit. Apply polish.
> 
> Motivated by some review discussions with Thierry.
> 
> Cc: Thierry Reding <treding at nvidia.com>
> Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
> ---
>  Documentation/gpu/drm-kms.rst       | 11 ++++++-
>  drivers/gpu/drm/drm_atomic.c        | 10 ++++---
>  drivers/gpu/drm/drm_atomic_helper.c | 46 ++++++++++++++++++-----------
>  include/drm/drm_atomic.h            | 13 ++++++--
>  4 files changed, 56 insertions(+), 24 deletions(-)

Hi Daniel,

"drm/atomic" in the subject. A couple more minor things I noticed below.

> 
> diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst
> index c68588ce4090..b9330343d1bc 100644
> --- a/Documentation/gpu/drm-kms.rst
> +++ b/Documentation/gpu/drm-kms.rst
> @@ -260,7 +260,8 @@ Taken all together there's two consequences for the atomic design:
>    drm_connector_state <drm_connector_state>` for connectors. These are the only
>    objects with userspace-visible and settable state. For internal state drivers
>    can subclass these structures through embeddeding, or add entirely new state
> -  structures for their globally shared hardware functions.
> +  structures for their globally shared hardware functions, see :c:type:`struct
> +  drm_private_state<drm_private_state>`.
>  
>  - An atomic update is assembled and validated as an entirely free-standing pile
>    of structures within the :c:type:`drm_atomic_state <drm_atomic_state>`
> @@ -269,6 +270,14 @@ Taken all together there's two consequences for the atomic design:
>    to the driver and modeset objects. This way rolling back an update boils down
>    to releasing memory and unreferencing objects like framebuffers.
>  
> +Locking of atomic state structures is internally using :c:type:`struct
> +drm_modeset_lock <drm_modeset_lock>`. As a general rule the locking shouldn't be
> +exposed to drivers, instead the right locks should be automatically acquired by
> +any function that duplicates or peeks into a state, like e.g.
> +:c:func:`drm_atomic_get_crtc_state()`.  Locking only protects the software data
> +structure, ordering of committing state changes to hardware is sequenced using
> +:c:type:`struct drm_crtc_commit <drm_crtc_commit>`.
> +
>  Read on in this chapter, and also in :ref:`drm_atomic_helper` for more detailed
>  coverage of specific topics.
>  
> diff --git a/drivers/gpu/drm/drm_atomic.c b/drivers/gpu/drm/drm_atomic.c
> index a351a9a39530..5b4787e33f0d 100644
> --- a/drivers/gpu/drm/drm_atomic.c
> +++ b/drivers/gpu/drm/drm_atomic.c
> @@ -688,10 +688,12 @@ static void drm_atomic_plane_print_state(struct drm_printer *p,
>   * associated state struct &drm_private_state.
>   *
>   * Similar to userspace-exposed objects, private state structures can be
> - * acquired by calling drm_atomic_get_private_obj_state(). Since this function
> - * does not take care of locking, drivers should wrap it for each type of
> - * private state object they have with the required call to drm_modeset_lock()
> - * for the corresponding &drm_modeset_lock.
> + * acquired by calling drm_atomic_get_private_obj_state(). This also takes care
> + * of locking, hence drivers should not have a need to call drm_modeset_lock()
> + * directly. Sequence of the actual hardware state commit is not handled,
> + * drivers might need to keep track of struct drm_crtc_commit within subclassed
> + * structure of &drm_private_state as necessary, e.g. similar to
> + * &drm_plane_state.commit. See also &drm_atomic_state.fake_commit.
>   *
>   * All private state structures contained in a &drm_atomic_state update can be
>   * iterated using for_each_oldnew_private_obj_in_state(),
> diff --git a/drivers/gpu/drm/drm_atomic_helper.c b/drivers/gpu/drm/drm_atomic_helper.c
> index 711801b9d4f1..10d62f726b22 100644
> --- a/drivers/gpu/drm/drm_atomic_helper.c
> +++ b/drivers/gpu/drm/drm_atomic_helper.c
> @@ -1827,17 +1827,21 @@ EXPORT_SYMBOL(drm_atomic_helper_commit);
>  /**
>   * DOC: implementing nonblocking commit
>   *
> - * Nonblocking atomic commits have to be implemented in the following sequence:
> + * Nonblocking atomic commits should use struct &drm_crtc_commit to sequence
> + * different operations against each another. Locks, especially struct
> + * &drm_modeset_lock, should not be held in worker threads or any other
> + * asynchronous context used to commit the hardware state.
>   *
> - * 1. Run drm_atomic_helper_prepare_planes() first. This is the only function
> - * which commit needs to call which can fail, so we want to run it first and
> + * drm_atomic_helper_commit() implements the recommended sequence for
> + * nonblocking commits, using drm_atomic_helper_setup_commit() internally:
> + *
> + * 1. Run drm_atomic_helper_prepare_planes(). Since this can fail and we
> + * need to propagate out of memory/VRAM errors to userspace, it must be called
>   * synchronously.
>   *
>   * 2. Synchronize with any outstanding nonblocking commit worker threads which
> - * might be affected the new state update. This can be done by either cancelling
> - * or flushing the work items, depending upon whether the driver can deal with
> - * cancelled updates. Note that it is important to ensure that the framebuffer
> - * cleanup is still done when cancelling.
> + * might be affected the new state update. This is handled by

"affected _by_ the new state update"?

> + * drm_atomic_helper_setup_commit().
>   *
>   * Asynchronous workers need to have sufficient parallelism to be able to run
>   * different atomic commits on different CRTCs in parallel. The simplest way to
> @@ -1848,21 +1852,29 @@ EXPORT_SYMBOL(drm_atomic_helper_commit);
>   * must be done as one global operation, and enabling or disabling a CRTC can
>   * take a long time. But even that is not required.
>   *
> + * IMPORTANT: A &drm_atomic_state update for multiple CRTCs is sequenced
> + * against all CRTCs therein. Therefor for atomic state updates which only flip

I think "therefor" has a slightly different meaning than "therefore",
and I think you actually want the latter in this case.

> + * planes the driver must not get the struct &drm_crtc_state of unrelated CRTCs
> + * in its atomic check codee: This would prevent committing of atomic updates to

"code"

> + * multiple CRTCs in parallel. In general, adding additional state structures
> + * should be avoided as much as possible, because this reduces parallism in

"parallelism"

> + * (nonblocking) commits, both due to locking and due to commit sequencing
> + * requirements.
> + *
>   * 3. The software state is updated synchronously with
>   * drm_atomic_helper_swap_state(). Doing this under the protection of all modeset
> - * locks means concurrent callers never see inconsistent state. And doing this
> - * while it's guaranteed that no relevant nonblocking worker runs means that
> - * nonblocking workers do not need grab any locks. Actually they must not grab
> - * locks, for otherwise the work flushing will deadlock.
> + * locks means concurrent callers never see inconsistent state. Note that commit
> + * workers do not hold any locks, their access is only coordinated through

I stumbled across this a couple of times when reading it. I think it
becomes clearer when you replace the comma by a colon:

	Note that commit workers do not hold any locks: their access is only
	coordinated through ordering.

Or perhaps replace the comma with "and"?

Other than that, looks good to me:

Reviewed-by: Thierry Reding <treding at nvidia.com>

> + * ordering. If workers would access state only through the pointers in the
> + * free-standing state objects (currently not the case for any driver) then even
> + * multiple pending commits could be in-flight at the same time.
>   *
>   * 4. Schedule a work item to do all subsequent steps, using the split-out
>   * commit helpers: a) pre-plane commit b) plane commit c) post-plane commit and
>   * then cleaning up the framebuffers after the old framebuffer is no longer
> - * being displayed.
> - *
> - * The above scheme is implemented in the atomic helper libraries in
> - * drm_atomic_helper_commit() using a bunch of helper functions. See
> - * drm_atomic_helper_setup_commit() for a starting point.
> + * being displayed. The scheduled work should synchronize against other workers
> + * using the &drm_crtc_commit infrastructure as needed. See
> + * drm_atomic_helper_setup_commit() for more details.
>   */
>  
>  static int stall_checks(struct drm_crtc *crtc, bool nonblock)
> @@ -2085,7 +2097,7 @@ EXPORT_SYMBOL(drm_atomic_helper_setup_commit);
>   *
>   * This function waits for all preceeding commits that touch the same CRTC as
>   * @old_state to both be committed to the hardware (as signalled by
> - * drm_atomic_helper_commit_hw_done) and executed by the hardware (as signalled
> + * drm_atomic_helper_commit_hw_done()) and executed by the hardware (as signalled
>   * by calling drm_crtc_send_vblank_event() on the &drm_crtc_state.event).
>   *
>   * This is part of the atomic helper support for nonblocking commits, see
> diff --git a/include/drm/drm_atomic.h b/include/drm/drm_atomic.h
> index b6c73fd9f55a..5923819dcd68 100644
> --- a/include/drm/drm_atomic.h
> +++ b/include/drm/drm_atomic.h
> @@ -60,8 +60,8 @@
>   * 	wait for flip_done		<----
>   * 	clean up atomic state
>   *
> - * The important bit to know is that cleanup_done is the terminal event, but the
> - * ordering between flip_done and hw_done is entirely up to the specific driver
> + * The important bit to know is that &cleanup_done is the terminal event, but the
> + * ordering between &flip_done and &hw_done is entirely up to the specific driver
>   * and modeset state change.
>   *
>   * For an implementation of how to use this look at
> @@ -92,6 +92,9 @@ struct drm_crtc_commit {
>  	 * commit is sent to userspace, or when an out-fence is singalled. Note
>  	 * that for most hardware, in most cases this happens after @hw_done is
>  	 * signalled.
> +	 *
> +	 * Completion of this stage is signalled implicitly by calling
> +	 * drm_crtc_send_vblank_event() on &drm_crtc_state.event.
>  	 */
>  	struct completion flip_done;
>  
> @@ -107,6 +110,9 @@ struct drm_crtc_commit {
>  	 * Note that this does not need to include separately reference-counted
>  	 * resources like backing storage buffer pinning, or runtime pm
>  	 * management.
> +	 *
> +	 * Drivers should call drm_atomic_helper_commit_hw_done() to signal
> +	 * completion of this stage.
>  	 */
>  	struct completion hw_done;
>  
> @@ -118,6 +124,9 @@ struct drm_crtc_commit {
>  	 * a vblank wait completed it might be a bit later. This completion is
>  	 * useful to throttle updates and avoid hardware updates getting ahead
>  	 * of the buffer cleanup too much.
> +	 *
> +	 * Drivers should call drm_atomic_helper_commit_cleanup_done() to signal
> +	 * completion of this stage.
>  	 */
>  	struct completion cleanup_done;
>  
> -- 
> 2.24.0
> 
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