[PATCH] drm/msm/gpu: Don't allow zero fence_id

Rob Clark robdclark at gmail.com
Mon Nov 29 18:23:44 UTC 2021


From: Rob Clark <robdclark at chromium.org>

Elsewhere we treat zero as "no fence" and __msm_gem_submit_destroy()
skips removal from fence_idr.  We could alternately change this to use
negative values for "no fence" but I think it is more clear to not allow
zero as a valid fence_id.

Signed-off-by: Rob Clark <robdclark at chromium.org>
---
 drivers/gpu/drm/msm/msm_gem_submit.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 282628d6b72c..6cfa984dee6a 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -881,7 +881,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
 	 * to the underlying fence.
 	 */
 	submit->fence_id = idr_alloc_cyclic(&queue->fence_idr,
-			submit->user_fence, 0, INT_MAX, GFP_KERNEL);
+			submit->user_fence, 1, INT_MAX, GFP_KERNEL);
 	if (submit->fence_id < 0) {
 		ret = submit->fence_id = 0;
 		submit->fence_id = 0;
-- 
2.33.1



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