[PATCH] drm/i915/uapi: fix typos/spellos and punctuation

Randy Dunlap rdunlap at infradead.org
Wed Dec 13 04:40:14 UTC 2023


Use "its" for possessive form instead of "it's".
Hyphenate multi-word adjectives.
Correct some spelling.
End one line of code with ';' instead of ','. The before and after
  object files are identical.

Signed-off-by: Randy Dunlap <rdunlap at infradead.org>
Cc: Jani Nikula <jani.nikula at linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen at linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi at intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin at linux.intel.com>
Cc: intel-gfx at lists.freedesktop.org
---
 include/uapi/drm/i915_drm.h |   12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff -- a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -693,7 +693,7 @@ typedef struct drm_i915_irq_wait {
 #define I915_PARAM_HAS_EXEC_FENCE	 44
 
 /* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture
- * user specified bufffers for post-mortem debugging of GPU hangs. See
+ * user-specified buffers for post-mortem debugging of GPU hangs. See
  * EXEC_OBJECT_CAPTURE.
  */
 #define I915_PARAM_HAS_EXEC_CAPTURE	 45
@@ -1606,7 +1606,7 @@ struct drm_i915_gem_busy {
 	 * is accurate.
 	 *
 	 * The returned dword is split into two fields to indicate both
-	 * the engine classess on which the object is being read, and the
+	 * the engine classes on which the object is being read, and the
 	 * engine class on which it is currently being written (if any).
 	 *
 	 * The low word (bits 0:15) indicate if the object is being written
@@ -1815,7 +1815,7 @@ struct drm_i915_gem_madvise {
 	__u32 handle;
 
 	/* Advice: either the buffer will be needed again in the near future,
-	 *         or wont be and could be discarded under memory pressure.
+	 *         or won't be and could be discarded under memory pressure.
 	 */
 	__u32 madv;
 
@@ -3246,7 +3246,7 @@ struct drm_i915_query_topology_info {
  * 	// enough to hold our array of engines. The kernel will fill out the
  * 	// item.length for us, which is the number of bytes we need.
  * 	//
- * 	// Alternatively a large buffer can be allocated straight away enabling
+ *	// Alternatively a large buffer can be allocated straightaway enabling
  * 	// querying in one pass, in which case item.length should contain the
  * 	// length of the provided buffer.
  * 	err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
@@ -3256,7 +3256,7 @@ struct drm_i915_query_topology_info {
  * 	// Now that we allocated the required number of bytes, we call the ioctl
  * 	// again, this time with the data_ptr pointing to our newly allocated
  * 	// blob, which the kernel can then populate with info on all engines.
- * 	item.data_ptr = (uintptr_t)&info,
+ *	item.data_ptr = (uintptr_t)&info;
  *
  * 	err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
  * 	if (err) ...
@@ -3286,7 +3286,7 @@ struct drm_i915_query_topology_info {
 /**
  * struct drm_i915_engine_info
  *
- * Describes one engine and it's capabilities as known to the driver.
+ * Describes one engine and its capabilities as known to the driver.
  */
 struct drm_i915_engine_info {
 	/** @engine: Engine class and instance. */


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