[PATCH v3 2/2] drm/v3d: Expose the total GPU usage stats on sysfs

Maíra Canal mcanal at igalia.com
Tue Sep 5 21:06:35 UTC 2023


The previous patch exposed the accumulated amount of active time per
client for each V3D queue. But this doesn't provide a global notion of
the GPU usage.

Therefore, provide the accumulated amount of active time for each V3D
queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs
submitted to the queue, independent of the client.

This data is exposed through the sysfs interface, so that if the
interface is queried at two different points of time the usage percentage
of each of the queues can be calculated.

Co-developed-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Signed-off-by: Maíra Canal <mcanal at igalia.com>
---
 drivers/gpu/drm/v3d/Makefile    |  3 +-
 drivers/gpu/drm/v3d/v3d_drv.c   |  9 +++++
 drivers/gpu/drm/v3d/v3d_drv.h   |  8 ++++
 drivers/gpu/drm/v3d/v3d_gem.c   |  6 ++-
 drivers/gpu/drm/v3d/v3d_irq.c   | 28 +++++++++++++
 drivers/gpu/drm/v3d/v3d_sched.c | 15 ++++++-
 drivers/gpu/drm/v3d/v3d_sysfs.c | 69 +++++++++++++++++++++++++++++++++
 7 files changed, 135 insertions(+), 3 deletions(-)
 create mode 100644 drivers/gpu/drm/v3d/v3d_sysfs.c

diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile
index e8b314137020..4b21b20e4998 100644
--- a/drivers/gpu/drm/v3d/Makefile
+++ b/drivers/gpu/drm/v3d/Makefile
@@ -11,7 +11,8 @@ v3d-y := \
 	v3d_mmu.o \
 	v3d_perfmon.o \
 	v3d_trace_points.o \
-	v3d_sched.o
+	v3d_sched.o \
+	v3d_sysfs.o

 v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o

diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 5003c9ef1914..c7d22952b3ae 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -315,8 +315,14 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
 	if (ret)
 		goto irq_disable;

+	ret = v3d_sysfs_init(dev);
+	if (ret)
+		goto drm_unregister;
+
 	return 0;

+drm_unregister:
+	drm_dev_unregister(drm);
 irq_disable:
 	v3d_irq_disable(v3d);
 gem_destroy:
@@ -330,6 +336,9 @@ static void v3d_platform_drm_remove(struct platform_device *pdev)
 {
 	struct drm_device *drm = platform_get_drvdata(pdev);
 	struct v3d_dev *v3d = to_v3d_dev(drm);
+	struct device *dev = &pdev->dev;
+
+	v3d_sysfs_destroy(dev);

 	drm_dev_unregister(drm);

diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 7f2897e5b2cb..adebcdde4ebd 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -38,6 +38,10 @@ struct v3d_queue_state {

 	u64 fence_context;
 	u64 emit_seqno;
+
+	u64 start_ns;
+	u64 enabled_ns;
+	u64 jobs_sent;
 };

 /* Performance monitor object. The perform lifetime is controlled by userspace
@@ -441,3 +445,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
 			      struct drm_file *file_priv);
 int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
 				 struct drm_file *file_priv);
+
+/* v3d_sysfs.c */
+int v3d_sysfs_init(struct device *dev);
+void v3d_sysfs_destroy(struct device *dev);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 40ed0c7c3fad..da6376909e10 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -1014,8 +1014,12 @@ v3d_gem_init(struct drm_device *dev)
 	u32 pt_size = 4096 * 1024;
 	int ret, i;

-	for (i = 0; i < V3D_MAX_QUEUES; i++)
+	for (i = 0; i < V3D_MAX_QUEUES; i++) {
 		v3d->queue[i].fence_context = dma_fence_context_alloc(1);
+		v3d->queue[i].start_ns = 0;
+		v3d->queue[i].enabled_ns = 0;
+		v3d->queue[i].jobs_sent = 0;
+	}

 	spin_lock_init(&v3d->mm_lock);
 	spin_lock_init(&v3d->job_lock);
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index c724f65058f4..622111e613e3 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -102,10 +102,17 @@ v3d_irq(int irq, void *arg)
 		struct v3d_fence *fence =
 			to_v3d_fence(v3d->bin_job->base.irq_fence);
 		struct v3d_file_priv *file = v3d->bin_job->base.file->driver_priv;
+		u64 runtime = local_clock() - file->start_ns[V3D_BIN];

 		file->enabled_ns[V3D_BIN] += local_clock() - file->start_ns[V3D_BIN];
 		file->jobs_sent[V3D_BIN]++;
+		v3d->queue[V3D_BIN].jobs_sent++;
+
 		file->start_ns[V3D_BIN] = 0;
+		v3d->queue[V3D_BIN].start_ns = 0;
+
+		file->enabled_ns[V3D_BIN] += runtime;
+		v3d->queue[V3D_BIN].enabled_ns += runtime;

 		trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
@@ -116,10 +123,17 @@ v3d_irq(int irq, void *arg)
 		struct v3d_fence *fence =
 			to_v3d_fence(v3d->render_job->base.irq_fence);
 		struct v3d_file_priv *file = v3d->render_job->base.file->driver_priv;
+		u64 runtime = local_clock() - file->start_ns[V3D_RENDER];

 		file->enabled_ns[V3D_RENDER] += local_clock() - file->start_ns[V3D_RENDER];
 		file->jobs_sent[V3D_RENDER]++;
+		v3d->queue[V3D_RENDER].jobs_sent++;
+
 		file->start_ns[V3D_RENDER] = 0;
+		v3d->queue[V3D_RENDER].start_ns = 0;
+
+		file->enabled_ns[V3D_RENDER] += runtime;
+		v3d->queue[V3D_RENDER].enabled_ns += runtime;

 		trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
@@ -130,10 +144,17 @@ v3d_irq(int irq, void *arg)
 		struct v3d_fence *fence =
 			to_v3d_fence(v3d->csd_job->base.irq_fence);
 		struct v3d_file_priv *file = v3d->csd_job->base.file->driver_priv;
+		u64 runtime = local_clock() - file->start_ns[V3D_CSD];

 		file->enabled_ns[V3D_CSD] += local_clock() - file->start_ns[V3D_CSD];
 		file->jobs_sent[V3D_CSD]++;
+		v3d->queue[V3D_CSD].jobs_sent++;
+
 		file->start_ns[V3D_CSD] = 0;
+		v3d->queue[V3D_CSD].start_ns = 0;
+
+		file->enabled_ns[V3D_CSD] += runtime;
+		v3d->queue[V3D_CSD].enabled_ns += runtime;

 		trace_v3d_csd_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
@@ -171,10 +192,17 @@ v3d_hub_irq(int irq, void *arg)
 		struct v3d_fence *fence =
 			to_v3d_fence(v3d->tfu_job->base.irq_fence);
 		struct v3d_file_priv *file = v3d->tfu_job->base.file->driver_priv;
+		u64 runtime = local_clock() - file->start_ns[V3D_TFU];

 		file->enabled_ns[V3D_TFU] += local_clock() - file->start_ns[V3D_TFU];
 		file->jobs_sent[V3D_TFU]++;
+		v3d->queue[V3D_TFU].jobs_sent++;
+
 		file->start_ns[V3D_TFU] = 0;
+		v3d->queue[V3D_TFU].start_ns = 0;
+
+		file->enabled_ns[V3D_TFU] += runtime;
+		v3d->queue[V3D_TFU].enabled_ns += runtime;

 		trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
 		dma_fence_signal(&fence->base);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 6736d17b15d8..b2a46738960c 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 			    job->start, job->end);

 	file->start_ns[V3D_BIN] = local_clock();
+	v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];

 	v3d_switch_perfmon(v3d, &job->base);

@@ -164,6 +165,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
 			    job->start, job->end);

 	file->start_ns[V3D_RENDER] = local_clock();
+	v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];

 	v3d_switch_perfmon(v3d, &job->base);

@@ -199,6 +201,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
 	trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);

 	file->start_ns[V3D_TFU] = local_clock();
+	v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];

 	V3D_WRITE(V3D_TFU_IIA, job->args.iia);
 	V3D_WRITE(V3D_TFU_IIS, job->args.iis);
@@ -243,6 +246,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
 	trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);

 	file->start_ns[V3D_CSD] = local_clock();
+	v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];

 	v3d_switch_perfmon(v3d, &job->base);

@@ -260,14 +264,23 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
 	struct v3d_job *job = to_v3d_job(sched_job);
 	struct v3d_dev *v3d = job->v3d;
 	struct v3d_file_priv *file = job->file->driver_priv;
+	u64 runtime;

 	file->start_ns[V3D_CACHE_CLEAN] = local_clock();
+	v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];

 	v3d_clean_caches(v3d);

-	file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+	runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
+
+	file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
+	v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
+
 	file->jobs_sent[V3D_CACHE_CLEAN]++;
+	v3d->queue[V3D_CACHE_CLEAN].jobs_sent++;
+
 	file->start_ns[V3D_CACHE_CLEAN] = 0;
+	v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;

 	return NULL;
 }
diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
new file mode 100644
index 000000000000..d106845ba890
--- /dev/null
+++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
@@ -0,0 +1,69 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2023 Igalia S.L.
+ */
+
+#include <linux/sched/clock.h>
+#include <linux/sysfs.h>
+
+#include "v3d_drv.h"
+
+static ssize_t
+gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
+{
+	struct drm_device *drm = dev_get_drvdata(dev);
+	struct v3d_dev *v3d = to_v3d_dev(drm);
+	enum v3d_queue queue;
+	u64 timestamp = local_clock();
+	u64 active_runtime;
+	ssize_t len = 0;
+
+	len += sysfs_emit(buf, "queue\ttimestamp\tjobs\truntime\n");
+
+	for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
+		if (v3d->queue[queue].start_ns)
+			active_runtime = timestamp - v3d->queue[queue].start_ns;
+		else
+			active_runtime = 0;
+
+		/* Each line will display the queue name, timestamp, the number
+		 * of jobs sent to that queue and the runtime, as can be seem here:
+		 *
+		 * queue	timestamp	jobs	runtime
+		 * bin		239043069420	22620	17438164056
+		 * render	239043069420	22619	27284814161
+		 * tfu		239043069420	8763	394592566
+		 * csd		239043069420	3168	10787905530
+		 * cache_clean	239043069420	6127	237375940
+		 */
+		len += sysfs_emit_at(buf, len, "%s\t%llu\t%llu\t%llu\n",
+				     v3d_queue_to_string(queue),
+				     timestamp,
+				     v3d->queue[queue].jobs_sent,
+				     v3d->queue[queue].enabled_ns + active_runtime);
+	}
+
+	return len;
+}
+static DEVICE_ATTR_RO(gpu_stats);
+
+static struct attribute *v3d_sysfs_entries[] = {
+	&dev_attr_gpu_stats.attr,
+	NULL,
+};
+
+static struct attribute_group v3d_sysfs_attr_group = {
+	.attrs = v3d_sysfs_entries,
+};
+
+int
+v3d_sysfs_init(struct device *dev)
+{
+	return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group);
+}
+
+void
+v3d_sysfs_destroy(struct device *dev)
+{
+	return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group);
+}
--
2.41.0



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