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<body><span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Torchlight: crash due to texture error"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55445">bug 55445</a>
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<td>sa@whiz.se
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Torchlight: crash due to texture error"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55445#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Torchlight: crash due to texture error"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55445">bug 55445</a>
from <span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span></b>
<pre>This might be a bug in the game itself:
Mesa: User error: GL_INVALID_OPERATION in glCompressedTexImage2D(invalid width
or height for compression format)
If so, it isn't clear to me why it doesn't happen on the proprietary drivers as
well?
More information here:
<a href="http://forums.runicgames.com/viewtopic.php?f=24&t=34893">http://forums.runicgames.com/viewtopic.php?f=24&t=34893</a>
The bug should probably be reassigned to Mesa core as this seems to happen with
all Mesa drivers.</pre>
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