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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [ColorTiling2D] R600 BARTS radeon: The kernel rejected CS and graphical corruption with tropics"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=55448">55448</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[ColorTiling2D] R600 BARTS radeon: The kernel rejected CS and graphical corruption with tropics
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>maxijac@free.fr
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/R600
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I spotted this issue with unigine-tropics. The unigine window is all garbled,
even the loading screen.

Happens whenever I set the DDX to ColorTiling2D "on". When set to off, it
works.

I have the latest DDX & mesa of the time I'm posting this report
for mesa it is 2.1 Mesa 9.1-devel (git-66159f9)
for xf86-video-ati : e8cb0b721e6ea251f85c799ca0563bfa59a2d37c
Linux 3.5.4

I'm using the LLVM compiler but with R600_LLVM=0 I have the same thing

Unlike similars reports about the kernel rejecting CS, Glxgears and others
random GL games don't have problems. Heaven is working correctly.

If I have to bisect, tell me what, the DDX or mesa ?

I'll post a screenshot.</pre>
        </div>
      </p>
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