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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Faulty shaders on RS600"
href="https://bugs.freedesktop.org/show_bug.cgi?id=50149#c22">Comment # 22</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Faulty shaders on RS600"
href="https://bugs.freedesktop.org/show_bug.cgi?id=50149">bug 50149</a>
from <span class="vcard"><a class="email" href="mailto:schmakerisko@gmail.com" title="Roman Šmakal <schmakerisko@gmail.com>"> <span class="fn">Roman Šmakal</span></a>
</span></b>
<pre>Compiled it (hope that -glx and -dri packages are enough to install) and here
are my impressions.
Lightsmark works 90% okay. Still there remains some minor issues with texturing
(first scene - some texturing artifacts on the window). As a bonus -
reflections now partially works too (not reflecting correctly though) so i
guess we are on the right way to fix this issue. Im not at home right now so i
cant test much more.</pre>
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