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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Regnum Online UBO break after game update"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=55557">55557</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Regnum Online UBO break after game update
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>blocker
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>jrch2k10@gmail.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>game debug output:

[02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(1512)] Shader
material.basic_specular_at_ts validation failed
[02/10/2012 19:15:47] [ShaderGL][shader_gl_parser.cpp(392)] Program
<forwardskinning_pass_0> (material.basic_specular_at_ts) info log: 
error: linking with uncompiled shader
[02/10/2012 19:15:47] [logger.cpp(72)] Shader material.basic_specular_at_ts
link failed
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)
[02/10/2012 19:15:47] [logger.cpp(72)] GL_INVALID_OPERATION in
glGetUniformLocation(program not linked)


OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL version string: 3.0 Mesa 9.1-devel (git-00d80b3)
OpenGL shading language version string: 1.30
OpenGL extensions:

i have an trace, if needed tell to upload it somewhere(is almost 60mb
compressed)</pre>
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