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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - texture probleme in wolfenstein enemy territory rv770"
href="https://bugs.freedesktop.org/show_bug.cgi?id=40211#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - texture probleme in wolfenstein enemy territory rv770"
href="https://bugs.freedesktop.org/show_bug.cgi?id=40211">bug 40211</a>
from <span class="vcard"><a class="email" href="mailto:pitamila@free.fr" title="pitamila@free.fr">pitamila@free.fr</a>
</span></b>
<pre>yes, using Debian Sid, the libgl1-mesa-* package are multi-arch ready.
dpkg -L libgl1-mesa-glx:i386
shows:
.
/usr/lib/i386-linux-gnu/libGL.so.1.2
.
.
.
I have installed the libtxc-dxtn-s2tc0 both x86_64 and i386
I suppose Enemy Territory would complain if 32bit libGL was
not installed.
However, using wine on simple win32 opengGL binary demo
<a href="http://freewebs.com/mannymax/cpp/GLTest.exe">http://freewebs.com/mannymax/cpp/GLTest.exe</a>
I get:
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your OpenGL drivers haven't been installed correctly (using GL renderer
"Gallium 0.4 on AMD RV770", version "1.4 (2.1 Mesa 8.0.4)").
Despite the above error, the demo run (I see a multicolor pyramyd and cube,
moving)
I don't know what to think, wine is reporting Gallium and Mesa 8.0.4...</pre>
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