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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Rv670 AGP drm-next ttm errors"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58272#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Rv670 AGP drm-next ttm errors"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58272">bug 58272</a>
from <span class="vcard"><a class="email" href="mailto:lists@andyfurniss.entadsl.com" title="Andy Furniss <lists@andyfurniss.entadsl.com>"> <span class="fn">Andy Furniss</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=58272#c6">comment #6</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=71507" name="attach_71507" title="fix">attachment 71507</a> <a href="attachment.cgi?id=71507&action=edit" title="fix">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=58272&attachment=71507'>[review]</a> [review]
> fix
>
> Should be fixed with this patch.</span >
Probably :-)
It seems that current drm-next head + fix has a different issue which makes
etqw die quite quickly.
drm-next reset onto
drm/ttm: remove no_wait_reserve, v3 + the fix
is now stable with etqw.
The head issue is -
EE r600_texture.c:697 r600_texture_transfer_map - failed to create temporary
texture to hold untiled copy
Mesa: User error: GL_OUT_OF_MEMORY in glTexSubImage
radeon: The kernel rejected CS, see dmesg for more information.
double fault: 'Segmentation fault', bailing out
in dmesg -
[drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -12!
[drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -12!
[drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -12!
[drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -12!
[drm:radeon_gem_object_create] *ERROR* Failed to allocate GEM object (8192, 2,
4096, -12)
[drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation -12!
etqw.x86[2478]: segfault at 0 ip af5142ad sp bff8b310 error 4 in
gamex86.so[af23f000+948000]</pre>
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