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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [bisected] lockups since added support for virtual address space on cayman v11"
href="https://bugs.freedesktop.org/show_bug.cgi?id=53111#c27">Comment # 27</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [bisected] lockups since added support for virtual address space on cayman v11"
href="https://bugs.freedesktop.org/show_bug.cgi?id=53111">bug 53111</a>
from <span class="vcard"><a class="email" href="mailto:alexandre.f.demers@gmail.com" title="Alexandre Demers <alexandre.f.demers@gmail.com>"> <span class="fn">Alexandre Demers</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=53111#c21">comment #21</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=53111#c20">comment #20</a>)
> > (In reply to <a href="show_bug.cgi?id=53111#c19">comment #19</a>)
> > > So about this locking piglit test (depthstencil-render-miplevels 146
> > > s=z24_s8_d=z32f_s8), I've been able to track it down to:
> > > line 218: piglit_report_result(PIGLIT_SKIP);
> >
> > How did you determine that? It's weird, I wouldn't expect a skipped test to
> > produce any actual GPU rendering.
>
> I used gdb and step into the code until it locked. It gets out at level 0,
> after going through:
>
> /**
> * Attach the proper miplevel of each texture to the framebuffer
> */
> void
> set_up_framebuffer_for_miplevel(int level)...
>
> Before this call, there is a framebuffer initialization:
> GLuint fbo;
> glGenFramebuffers(1, &fbo);
> glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
> glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
>
> for (int level = 0; level <= max_miplevel; ++level) {
> set_up_framebuffer_for_miplevel(level);</span >
It seems that with latest mesa, drm, xf86 and kernel 3.7.0-rc7-71633-g3b6b59b
from drm-next, it doesn't fail on this test anymore. It does lock however on a
different one. I'll debug it and see where it locks.</pre>
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