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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - regression : r600g: work around ddx over alignment"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58491#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - regression : r600g: work around ddx over alignment"
href="https://bugs.freedesktop.org/show_bug.cgi?id=58491">bug 58491</a>
from <span class="vcard"><a class="email" href="mailto:maxijac@free.fr" title="maxijac@free.fr">maxijac@free.fr</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=58491#c7">comment #7</a>)
<span class="quote">> Indeed, the resolution is the problem,
>
> running any application in my system resolution (1680x1050) breaks
> rendering, something like 640x480 has no problems. It also corrupts things
> like glxgears while I resize them (from any resolution).</span >
What I mean is, glxgears gets corrupted if I resize its window while it is
running, it displays corrupted blocks</pre>
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