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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Polygon stipple broken."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=2377#c8">Comment # 8</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Polygon stipple broken."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=2377">bug 2377</a>
              from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
        <pre>
 I was tested your patch from <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - r200: Culling is broken when rendering to an FBO"
   href="show_bug.cgi?id=57842">bug 57842</a> when you posted it there, but as i
remember many random mesa demos i tried started to segfault with it.</pre>
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