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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Polygon stipple broken."
href="https://bugs.freedesktop.org/show_bug.cgi?id=2377#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Polygon stipple broken."
href="https://bugs.freedesktop.org/show_bug.cgi?id=2377">bug 2377</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>
I was tested your patch from <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - r200: Culling is broken when rendering to an FBO"
href="show_bug.cgi?id=57842">bug 57842</a> when you posted it there, but as i
remember many random mesa demos i tried started to segfault with it.</pre>
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