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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r300g, bisected] piglit rgtc-teximage-01 fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61349#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r300g, bisected] piglit rgtc-teximage-01 fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=61349">bug 61349</a>
from <span class="vcard"><a class="email" href="mailto:pavel.ondracka@email.cz" title="Pavel Ondračka <pavel.ondracka@email.cz>"> <span class="fn">Pavel Ondračka</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=61349#c1">comment #1</a>)
<span class="quote">> RGTC1 texturing uses only 4 bits of precision in R500, which can cause some
> piglit failures. If you run the test, you'll see how the precision affects
> the filtered texture. If it's not completely wrong, let's just say this is a
> hardware limitation.</span >
Yeah, the pictures before and after patch looks almost similar, so probably
indeed a precision bug, dunno why it passed before though.</pre>
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