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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Heroes of Newerth: Setting shader quality to medium results in corrupt rendering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=30167#c25">Comment # 25</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Heroes of Newerth: Setting shader quality to medium results in corrupt rendering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=30167">bug 30167</a>
from <span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=30167#c24">comment #24</a>)
<span class="quote">> This seems to be fixed in the latest mesa git, however I didn't test all the
> different settings mentioned in <a href="show_bug.cgi?id=30167#c16">Comment 16</a>. Sven can you confirm this is
> indeed fixed?</span >
I will probably not have time to test this in the foreseeable future, so unless
someone else can, I don't mind if the bug is closed.</pre>
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