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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [Serious Sam 3] Missing textures with R600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=59521#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [Serious Sam 3] Missing textures with R600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=59521">bug 59521</a>
from <span class="vcard"><a class="email" href="mailto:lordheavym@gmail.com" title="Laurent carlier <lordheavym@gmail.com>"> <span class="fn">Laurent carlier</span></a>
</span></b>
<pre>Probably the crash is related to some cache feature that SS3 uses (it was
reproducable when switching between catalyst and mesa).
Overriding GL_ARB_get_program_binary make the game working properly otherwise
all the textures are missing.</pre>
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