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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g (HD 6950 Cayman) fails piglit tests and hangs system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=62959#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g (HD 6950 Cayman) fails piglit tests and hangs system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=62959">bug 62959</a>
from <span class="vcard"><a class="email" href="mailto:maraeo@gmail.com" title="Marek Olšák <maraeo@gmail.com>"> <span class="fn">Marek Olšák</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=62959#c18">comment #18</a>)
<span class="quote">> <span class=""><a href="attachment.cgi?id=72794" name="attach_72794" title="possible fix">Attachment 72794</a> <a href="attachment.cgi?id=72794&action=edit" title="possible fix">[details]</a></span> applied on kernel 3.9-rc6 hangs (2 on 2) at
> spec/glsl-1.10/execution/built-in-functions/vs-max-vec2-vec2
>
>
> Applying [...] @@ -459,6 +459,7 @@ static int radeon_cs_ib_vm_chunk(struct
> radeon_device *rdev,
> if (r) {
> goto out;
> }
> + radeon_fence_wait(vm->fence, false);
> radeon_cs_sync_rings(parser);
>
> on 3.9-rc5 hangs everytime (3 on 3) on spec/EXT_transform_feedback/order
> arrays triangles</span >
Of course it hangs the "order" test! The test triggers a bug in the shader
backend, causing an infinite loop. It has nothing to do with the virtual memory
issues. Just skip the test, we already have a fix for it on mesa-dev.</pre>
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