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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r300g regression (RV380): Strange rendering of light sources in Penumbra (bisected)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=63520#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r300g regression (RV380): Strange rendering of light sources in Penumbra (bisected)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=63520">bug 63520</a>
from <span class="vcard"><a class="email" href="mailto:pjbrs@floorenpj.xs4all.nl" title="PJBrs <pjbrs@floorenpj.xs4all.nl>"> <span class="fn">PJBrs</span></a>
</span></b>
<pre>I've run the Penumbra Requiem game with RADEON_DEBUG=fp,vp and captured the
output. I made two attachments. The file named "Goodlog" is the log with mesa
version snb_magic_9030_g342cac7 (commit
342cac71669662abad3435fd13ecf28d073874c3). The file named "badlog" is the
output with mesa version snb-magic-9031-g134a0a5 (commit
134a0a5ff88851c971fb95863317f640b5b9fa3a). Let me know if any other information
is needed.</pre>
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