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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - audio glitches when running at 24hz/24p"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64503#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - audio glitches when running at 24hz/24p"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64503">bug 64503</a>
from <span class="vcard"><a class="email" href="mailto:pierre-bugzilla@ossman.eu" title="Pierre Ossman <pierre-bugzilla@ossman.eu>"> <span class="fn">Pierre Ossman</span></a>
</span></b>
<pre>So I tried that, and things are now back to ~110 seconds before a glitch. This
is the code in case anyone's curious:
base_bits = fls(24000);
clock_bits = fls(clock);
shift = min(32 - base_bits, 32 - clock_bits);
WREG32(DCCG_AUDIO_DTO0_PHASE, 24000 << shift);
WREG32(DCCG_AUDIO_DTO0_MODULE, clock << shift);
So that didn't help...</pre>
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