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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Oil Rush (Steam version) crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64443#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Oil Rush (Steam version) crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64443">bug 64443</a>
from <span class="vcard"><a class="email" href="mailto:romulasry@gmail.com" title="romulasry@gmail.com">romulasry@gmail.com</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=64443#c3">comment #3</a>)
<span class="quote">> But that's still several months out, and you probably don't want to wait
> that long. In the meantime, you can do:
> export MESA_GL_VERSION_OVERRIDE=3.2
> export MESA_GLSL_VERSION_OVERRIDE=150
>
> before launching OilRush...and it should work. I haven't tested it
> specifically but that works for both Unigine Heaven and Unigine Valley.
>
> It might be worth adding a driconf setting to overrides these in a 9.1.4
> release...not sure what people think about that.</span >
That screws up steam though, I get a whole bunch of these:
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp
(569) : Assertion Failed: glIsTexture( id )
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp
(785) : Assertion Failed: glIsTexture( nTextureID ) == GL_TRUE</pre>
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