<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Oil Rush (Steam version) crashes"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64443#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Oil Rush (Steam version) crashes"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64443">bug 64443</a>
              from <span class="vcard"><a class="email" href="mailto:romulasry@gmail.com" title="romulasry@gmail.com">romulasry@gmail.com</a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=64443#c3">comment #3</a>)
<span class="quote">> But that's still several months out, and you probably don't want to wait
> that long.  In the meantime, you can do:
> export MESA_GL_VERSION_OVERRIDE=3.2
> export MESA_GLSL_VERSION_OVERRIDE=150

> before launching OilRush...and it should work.  I haven't tested it
> specifically but that works for both Unigine Heaven and Unigine Valley.

> It might be worth adding a driconf setting to overrides these in a 9.1.4
> release...not sure what people think about that.</span >

That screws up steam though, I get a whole bunch of these:
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp
(569) : Assertion Failed: glIsTexture( id )
/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/vgui2/src/surface_opengl.cpp
(785) : Assertion Failed: glIsTexture( nTextureID ) == GL_TRUE</pre>
        </div>
      </p>
      <hr>
      <span>You are receiving this mail because:</span>
      
      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>