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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [9.1.2]"GPU fault detected" whit "eclipse juno" crash system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64776#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [9.1.2]"GPU fault detected" whit "eclipse juno" crash system"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64776">bug 64776</a>
from <span class="vcard"><a class="email" href="mailto:agd5f@yahoo.com" title="Alex Deucher <agd5f@yahoo.com>"> <span class="fn">Alex Deucher</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=64776#c3">comment #3</a>)
<span class="quote">> I have no idea where to start.
> I know how to compile code and debug program, but i have no clue on the
> mesa's code structure, and how it works.
> I don't know what CB6 is, i'm not sure about page meaning (is it similar to
> "classic" RAM page?) etc..
> can you tell me at least witch bunch of file/operation i have to debug, and
> how?</span >
CB6 is the 6th color buffer and the GPU has a VM page table just like the CPU.
That info is not really important for you, I mentioned it for other developers.
If you could bisect mesa using git, that would be great. There are a lot of
howtos for using git to bisect. E.g.,
<a href="https://wiki.ubuntu.com/X/BisectingMesa">https://wiki.ubuntu.com/X/BisectingMesa</a>
In your case, it would be something like:
git bisect start
git bisect bad mesa-9.1.2
git bisect good mesa-9.1.1</pre>
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