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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - RS880 issues with r600-llvm-compiler"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64257#c52">Comment # 52</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - RS880 issues with r600-llvm-compiler"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=64257">bug 64257</a>
              from <span class="vcard"><a class="email" href="mailto:adf.lists@gmail.com" title="Andy Furniss <adf.lists@gmail.com>"> <span class="fn">Andy Furniss</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=64257#c51">comment #51</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=80740" name="attach_80740" title="Properly set COUNT_3">attachment 80740</a> <a href="attachment.cgi?id=80740&action=edit" title="Properly set COUNT_3">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=64257&attachment=80740'>[review]</a> [review]
> Properly set COUNT_3

> Indeed, I was always setting COUNT_3 to 0.

> This new patch should solve the issue (at least if it's related to tex
> clause size). I can't test on Unigine because Unigine doesn't want to start
> anymore since I updated my fedora beta, however oversatured hue in some
> Lightmark scene is gone.</span >

This doesn't fix it and I also got a GPU reset.

The other patch - Force max tex size of 8 does fix it.</pre>
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