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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Massive memory corruption in Planetary Annihilation Alpha"
href="https://bugs.freedesktop.org/show_bug.cgi?id=65968#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Massive memory corruption in Planetary Annihilation Alpha"
href="https://bugs.freedesktop.org/show_bug.cgi?id=65968">bug 65968</a>
from <span class="vcard"><a class="email" href="mailto:andreas.ringlstetter@gmail.com" title="Andreas Ringlstetter <andreas.ringlstetter@gmail.com>"> <span class="fn">Andreas Ringlstetter</span></a>
</span></b>
<pre>PS:
I will not be able to test with 9.0 or 9.1 since one of the shaders causes a
segfault while compiling in these version. This has only recently (last 1-2
months) been fixed in git.
This was caused by a faulty implementation of peephole_mul_omod() in
compiler/radeon_optimize.c, the SIGSEGV was thrown in
rc_variable_list_get_writers_one_reader due to writer_list beeing NULL.</pre>
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