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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Using SB shader optimization caused segfault in Serious Sam 3: BFE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66349#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Using SB shader optimization caused segfault in Serious Sam 3: BFE"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66349">bug 66349</a>
from <span class="vcard"><a class="email" href="mailto:ptpzz@yandex.ru" title="Vadim Girlin <ptpzz@yandex.ru>"> <span class="fn">Vadim Girlin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=66349#c4">comment #4</a>)
<span class="quote">> The full sam3 trace is 231M if you want it.</span >
Yes, please upload it somewhere.</pre>
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