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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] half life 2 base games are segfaulting"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66805#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] half life 2 base games are segfaulting"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66805">bug 66805</a>
from <span class="vcard"><a class="email" href="mailto:lordheavym@gmail.com" title="Laurent carlier <lordheavym@gmail.com>"> <span class="fn">Laurent carlier</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=66805#c14">comment #14</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=82852" name="attach_82852" title="Mesa Patch #2 v2">attachment 82852</a> <a href="attachment.cgi?id=82852&action=edit" title="Mesa Patch #2 v2">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=66805&attachment=82852'>[review]</a> [review]
> Mesa Patch #2 v2
>
> This is an updated version of the 2nd Mesa patch. If this doesn't fix the
> crash, can you repost the output of RADEON_DUMP_SHADERS=1 with this patch
> applied. When you test make sure you have applied LLVM patches 1,2, and 3
> and also Mesa Patch #1 and Mesa Patch #2 v2.</span >
It still fail with the same error:
- lib32-mesa-git 57682.5a7bdd4 with Mesa Patch #1 and Mesa Patch #2 v2
- lib32-llvm-svn 186758 with LLVM Patch #1 #2 #3</pre>
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