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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Dota 2 crashes with r600g when starting the tutorial"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66967#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Dota 2 crashes with r600g when starting the tutorial"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66967">bug 66967</a>
from <span class="vcard"><a class="email" href="mailto:shaddow2k@gmail.com" title="Daniel <shaddow2k@gmail.com>"> <span class="fn">Daniel</span></a>
</span></b>
<pre>I'm not sure if I and others experience the same problem as you, but when I try
to start the first tutorial mission in DotA 2 (or change the resolution in the
options menu), the game crashes.
I reported my issues first at the Valve bugtracker:
<a href="https://github.com/ValveSoftware/Dota-2/issues/597">https://github.com/ValveSoftware/Dota-2/issues/597</a>
<a href="https://github.com/ValveSoftware/Dota-2/issues/598">https://github.com/ValveSoftware/Dota-2/issues/598</a>
User dabreese00 compiled a collection of all similiar bug reports in the
following meta-issue:
<a href="https://github.com/ValveSoftware/Dota-2/issues/655">https://github.com/ValveSoftware/Dota-2/issues/655</a>
It seems to boil down to a general shader issue with Mesa, as users with Intel
& R600 drivers are having the problems. When one delete certain shader files
the game will start.
User Plagman there said
"These GLSL shaders should be syntactically correct, so I suggest filing a bug
against Mesa instead and using the official AMD driver until this is fixed on
their end."
The latest version I did try was mesa/lib32-mesa 9.3.0_devel.57891-1.
I would really appreciate if you could take a look into the problem.
This bug report might be related to
<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [snb] GPU hang when trying to play DotA 2"
href="show_bug.cgi?id=55241">https://bugs.freedesktop.org/show_bug.cgi?id=55241</a></pre>
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