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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [radeonsi] Need support GL_EXT_framebuffer_multisample"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66888#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [radeonsi] Need support GL_EXT_framebuffer_multisample"
href="https://bugs.freedesktop.org/show_bug.cgi?id=66888">bug 66888</a>
from <span class="vcard"><a class="email" href="mailto:grantipak@gmail.com" title="Vladimir Ysikov <grantipak@gmail.com>"> <span class="fn">Vladimir Ysikov</span></a>
</span></b>
<pre>On last llvm-svn and mesa git, glxgears show extension
GL_EXT_framebuffer_multisample. But unigine-tropics show black screen and have
error in console:
GLShader::loadFragment(): error in
"core/shaders/render/fragment_occlusion_blur.shader" file
defines:
UNKNOWN,QUALITY_LOW,QUALITY_MEDIUM,QUALITY_HIGH,MULTISAMPLE_0,USE_INSTANCING,USE_TEXTURE_ARRAY,USE_DEFERRED,USE_OCCLUSION,USE_REFLECTION,OPENGL,USE_PSEUDO_INSTANCING,USE_PSEUDO_TRANSFORM,USE_ARB_TEXTURE_MULTISAMPLE,HAS_ARB_DRAW_INSTANCED
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
0:0(0): error: no matching function for call to `texelFetch2DOffset(sampler2D,
ivec2, int, ivec2)'
unigine-sanctuary just crash with single error:
LLVM ERROR: ran out of registers during register allocation
Do i mast create 2 bug report for each case?</pre>
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