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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Planetary Annihilation Alpha: translation from TGSI failed !"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68527#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Planetary Annihilation Alpha: translation from TGSI failed !"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68527">bug 68527</a>
from <span class="vcard"><a class="email" href="mailto:sxx.public@yahoo.com" title="sxx.public@yahoo.com">sxx.public@yahoo.com</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=68527#c11">comment #11</a>)
<span class="quote">> LLVM backend also needs to be enabled when you're building mesa (configure
> with --enable-r600-llvm-compiler option). If it's enabled in configure, then
> it will be used by default.</span >
Thanks, I'm successfully build Mesa with LLVM and sun shader work now.
Everything unstable (randomly result in GPU lockup and always result in lockup
when SB used) and everything else is just a mess in game, but probably it's
result of my own fault. I'll clean up my system and report back.</pre>
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